lis*_*aro 2 ios sprite-kit swift
我正在尝试在Swift中使用allContactedBodies()但我不断收到错误'$T5??' does not have a member named 'Generator':
class Sense:SKNode {override init(){super.init()}
Run Code Online (Sandbox Code Playgroud)required init(coder: NSCoder) { fatalError("NSCoding not supported") } init(size: CGSize) { // Initialize shape super.init() // Physic Properties self.physicsBody = SKPhysicsBody(rectangleOfSize: size) self.physicsBody?.affectedByGravity = false self.physicsBody?.categoryBitMask = ColliderType.Vision.toRaw() self.physicsBody?.collisionBitMask = 0 self.physicsBody?.contactTestBitMask = ColliderType.Wall.toRaw() self.hidden = true } func contact() -> Bool { for body : AnyObject in self.physicsBody?.allContactedBodies() { // Here is the error return true } return false } }
我该如何修复它以便我可以使用allContactedBodies()?
self.physicsBody?.allContactedBodies()返回一个可选项,因此由于可选的链接,这使得整个表达式可选.您可以使用nil coalescing运算符在case self.physicsBody为nil时使用空数组
for body: AnyObject in self.physicsBody?.allContactedBodies() ?? [] {
return true
}
return false
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或者使用"if let"展开以获得物理机构的情况.
if let physicsBody = self.physicsBody {
for body : AnyObject in physicsBody.allContactedBodies() {
return true
}
return false
} else {
return false
}
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