Fla*_*232 5 c# asp.net connection session websocket
我正在努力为跨平台设备提供实时聊天服务.问题是
System.Net.WebSockets名称空间不允许我直接跟踪已建立的连接.我可以获取当前连接的sessionID但是如何await socket.SendAsync(buffer, WebSocketMessageType.Text, CancellationToken.None)为特定客户端执行以下操作?
如果我可以使用Microsoft.WebSockets,我将有可能创建一个WebSocketCollection()类似的东西client.Send(message),但我无法ArraySegment<byte[]>通过它发送.我也认为这更适用于AJAX客户端和网站以及这些东西.
我现在有以下代码片段:
public class WSHandler : IHttpHandler
{
event NewConnectionEventHandler NewConnection;
public void ProcessRequest(HttpContext context)
{
if (context.IsWebSocketRequest)
{
context.AcceptWebSocketRequest(ProcessWSChat);
}
}
public bool IsReusable { get { return false; } }
private async Task ProcessWSChat(AspNetWebSocketContext context)
{
WebSocket socket = context.WebSocket;
int myHash = socket.GetHashCode();
while (true)
{
ArraySegment<byte> buffer = new ArraySegment<byte>(new byte[1024]);
WebSocketReceiveResult result = await socket.ReceiveAsync(
buffer, CancellationToken.None);
if (socket.State == WebSocketState.Open)
{
string userMessage = Encoding.ASCII.GetString(
buffer.Array, 0, result.Count);
userMessage = "You sent: " + userMessage + " at " +
DateTime.Now.ToLongTimeString() + " from ip " +
context.UserHostAddress.ToString();
buffer = new ArraySegment<byte>(
Encoding.ASCII.GetBytes(userMessage));
await socket.SendAsync(
buffer, WebSocketMessageType.Text, true, CancellationToken.None);
}
else
{
break;
}
}
}
}
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如何扩展我的项目,保存会话/连接并调用特定的用户连接以便向其发送消息?
通常,你不会做那样的事情。WebSocket 应该只是另一层或子系统的端点。例如,事件驱动的架构。连接时,您应该启动处理程序,从连接的套接字收集数据(例如 cookie、URL 或其他内容),并通知其他用户具有该 cookie/url 的用户已连接到该套接字。
关于您的代码:
这将是在小型项目中跟踪用户的一种方式,但我建议您将 WebSocket 插入另一个消息基础设施,如 MassTransit:
public class WSHandler : IHttpHandler
{
public bool IsReusable { get { return false; } }
public void ProcessRequest(HttpContext context)
{
if (context.IsWebSocketRequest)
{
context.AcceptWebSocketRequest(ProcessWSChat);
}
}
static readonly ConcurrentDictionary<IPrincipal, WebSocket> _users = new ConcurrentDictionary<IPrincipal, WebSocket>();
private async Task ProcessWSChat(AspNetWebSocketContext context)
{
WebSocket socket = context.WebSocket;
ArraySegment<byte> buffer = new ArraySegment<byte>(new byte[4096]);
//Identify user by cookie or whatever and create a user Object
var cookie = context.Cookies["mycookie"];
var url = context.RequestUri;
IPrincipal myUser = GetUser(cookie, url);
// Or uses the user that came from the ASP.NET authentication.
myUser = context.User;
_users.AddOrUpdate(myUser, socket, (p, w) => socket);
while (socket.State == WebSocketState.Open)
{
WebSocketReceiveResult result = await socket.ReceiveAsync(buffer, CancellationToken.None)
.ConfigureAwait(false);
String userMessage = Encoding.UTF8.GetString(buffer.Array, 0, result.Count);
userMessage = "You sent: " + userMessage + " at " +
DateTime.Now.ToLongTimeString() + " from ip " + context.UserHostAddress.ToString();
var sendbuffer = new ArraySegment<byte>(Encoding.UTF8.GetBytes(userMessage));
await socket.SendAsync(sendbuffer , WebSocketMessageType.Text, true, CancellationToken.None)
.ConfigureAwait(false);
}
// when the connection ends, try to remove the user
WebSocket ows;
if (_users.TryRemove(myUser, out ows))
{
if (ows != socket)
{
// whops! user reconnected too fast and you are removing
// the new connection, put it back
_users.AddOrUpdate(myUser, ows, (p, w) => ows);
}
}
}
private IPrincipal GetUser(HttpCookie cookie, Uri url)
{
throw new NotImplementedException();
}
}
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