我试图在Qt 5.2和MSVC2012环境中编译cuda文件.在我开始我的项目之前,我仔细阅读了问题并回复:在Windows上的Qt Creator中编译Cuda代码.但即使我只是复制代码并在qt中生成了2个文件,仍然会出现一些错误
/main.cpp
/vectorAddition.cu
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错误是:
error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MDd_DynamicDebug' doesn't match value 'MTd_StaticDebug' in vectorAddition_cuda.o
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我完全不知道如何修复这个bug.我在网上阅读了一些关于修复MSVC2012不匹配的文章.但是很少有人提到如何在Qt .pro文件中做到这一点.有没有人碰巧遇到这个问题?
我也在这里附上了pro文件(根据我自己的目录进行了修改)
#-------------------------------------------------
#
# Project created by QtCreator 2014-10-05T13:22:19
#
#-------------------------------------------------
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = untitled
TEMPLATE = app
SOURCES += main.cpp
HEADERS += mainwindow.h
FORMS += mainwindow.ui
# Define output directories
DESTDIR = debug
OBJECTS_DIR = debug/obj
CUDA_OBJECTS_DIR = debug/obj
# Source files
# This makes the .cu files appear in your project
OTHER_FILES += vectorAddition.cu
# CUDA settings <-- may change depending on your system
CUDA_SOURCES += vectorAddition.cu
CUDA_SDK = "C:/ProgramData/NVIDIA Corporation/NVIDIA GPU Computing SDK 4.0/C" # Path to cuda SDK install
CUDA_DIR = "C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v6.5" # Path to cuda toolkit install
SYSTEM_NAME = Win32 # Depending on your system either 'Win32', 'x64', or 'Win64'
SYSTEM_TYPE = 32 # '32' or '64', depending on your system
CUDA_ARCH = sm_30 # Type of CUDA architecture, for example 'compute_10', 'compute_11', 'sm_10'
NVCC_OPTIONS = --use_fast_math
# include paths
INCLUDEPATH += $$CUDA_DIR/include \
$$CUDA_SDK/common/inc/ \
$$CUDA_SDK/../shared/inc/
# library directories
QMAKE_LIBDIR += $$CUDA_DIR/lib/$$SYSTEM_NAME \
$$CUDA_SDK/common/lib/$$SYSTEM_NAME \
$$CUDA_SDK/../shared/lib/$$SYSTEM_NAME
# Add the necessary libraries
LIBS += -lcuda -lcudart
# MSVCRT link option (static or dynamic, it must be the same with your Qt SDK link option)
MSVCRT_LINK_FLAG_DEBUG = "/MDd"
MSVCRT_LINK_FLAG_RELEASE = "/MD"
# The following makes sure all path names (which often include spaces) are put between quotation marks
CUDA_INC = $$join(INCLUDEPATH,'" -I"','-I"','"')
# Configuration of the Cuda compiler
CONFIG(debug, debug|release) {
# Debug mode
cuda_d.input = CUDA_SOURCES
cuda_d.output = $$CUDA_OBJECTS_DIR/${QMAKE_FILE_BASE}_cuda.o
cuda_d.commands = $$CUDA_DIR/bin/nvcc.exe -D_DEBUG $$NVCC_OPTIONS $$CUDA_INC $$LIBS --machine $$SYSTEM_TYPE -arch=$$CUDA_ARCH -c -o ${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME}
cuda_d.dependency_type = TYPE_C
QMAKE_EXTRA_COMPILERS += cuda_d
}
else {
# Release mode
cuda.input = CUDA_SOURCES
cuda.output = $$CUDA_OBJECTS_DIR/${QMAKE_FILE_BASE}_cuda.o
cuda.commands = $$CUDA_DIR/bin/nvcc.exe $$NVCC_OPTIONS $$CUDA_INC $$LIBS --machine $$SYSTEM_TYPE -arch=$$CUDA_ARCH -c -o ${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME}
cuda.dependency_type = TYPE_C
QMAKE_EXTRA_COMPILERS += cuda
}
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这是我的日志
13:58:14: Running steps for project untitled...
13:58:14: Configuration unchanged, skipping qmake step.
13:58:14: Starting: "C:\Qt\Qt5.2.0\Tools\QtCreator\bin\jom.exe"
C:\Qt\Qt5.2.0\Tools\QtCreator\bin\jom.exe -f Makefile.Debug
"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v6.5\bin\nvcc.exe" -D_DEBUG --use_fast_math -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v6.5/include" -I"C:/ProgramData/NVIDIA Corporation/NVIDIA GPU Computing SDK 4.0/C/common/inc/" -I"C:/ProgramData/NVIDIA Corporation/NVIDIA GPU Computing SDK 4.0/C/../shared/inc/" -lcuda -lcudart --machine 32 -arch=sm_30 -c -o debug\obj\vectorAddition_cuda.obj ..\untitled\vectorAddition.cu
vectorAddition.cu
echo 1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ "debug\\untitled.exe.embed.manifest">debug\untitled.exe_manifest.rc
if not exist debug\untitled.exe if exist debug\untitled.exe.embed.manifest del debug\untitled.exe.embed.manifest
if exist debug\untitled.exe.embed.manifest copy /Y debug\untitled.exe.embed.manifest debug\untitled.exe_manifest.bak
link /NOLOGO /DYNAMICBASE /NXCOMPAT /NODEFAULTLIB:msvcrtd.lib /SUBSYSTEM:WINDOWS "/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" /MANIFEST /MANIFESTFILE:debug\untitled.exe.embed.manifest /OUT:debug\untitled.exe @C:\Users\JYOU\AppData\Local\Temp\untitled.exe.4748.3744.jom
main.obj : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MDd_DynamicDebug' doesn't match value 'MTd_StaticDebug' in vectorAddition_cuda.obj
moc_mainwindow.obj : error LNK2038: mismatch detected for 'RuntimeLibrary': value 'MDd_DynamicDebug' doesn't match value 'MTd_StaticDebug' in vectorAddition_cuda.obj
LINK : fatal error LNK1181: cannot open input file 'C:\Program.obj'
jom: C:\Qt\Qt5.2.0\Tools\QtCreator\bin\build-untitled-Desktop_Qt_5_2_0_MSVC2012_32bit-Debug\Makefile.Debug [debug\untitled.exe] Error 1181
jom: C:\Qt\Qt5.2.0\Tools\QtCreator\bin\build-untitled-Desktop_Qt_5_2_0_MSVC2012_32bit-Debug\Makefile [debug] Error 2
13:58:18: The process "C:\Qt\Qt5.2.0\Tools\QtCreator\bin\jom.exe" exited with code 2.
Error while building/deploying project untitled (kit: Desktop Qt 5.2.0 MSVC2012 32bit)
When executing step 'Make'
13:58:18: Elapsed time: 00:04.
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"问题重复"的解释:
我还阅读了文章"RuntimeLibrary中检测到的Mismatch" 但不同之处在于我的问题是关于在Qt中设置的NVCC,这比在MSVC环境中更复杂.即使/ MDd由以下代码设置,如果没有正确设置NVCC,cu文件仍然无法编译.简单的运行时库更改并没有完全解决我的问题.这是NVCC最终成功的背景.
# MSVCRT link option (static or dynamic, it must be the same with your Qt SDK link option)
MSVCRT_LINK_FLAG_DEBUG = "/MDd"
MSVCRT_LINK_FLAG_RELEASE = "/MD"
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我通过阅读另一篇文章解决了我的问题 http://robot9.me/cuda_qtcreator_windows/
正如为“RuntimeLibrary”检测到的不匹配问题所建议的那样。MSVCRT 链接选项需要保持一致。因此该/MDd
设置是在 NVCC 配置之前添加的。
但关键是要cuda.commands
正确设置。与问题不同:在 Windows 上的 Qt Creator 中编译 Cuda 代码(我尝试了该配置但对我不起作用)我的 nvcc 设置如下:
# MSVCRT link option (static or dynamic, it must be the same with your Qt SDK link option)
MSVCRT_LINK_FLAG_DEBUG = "/MDd"
MSVCRT_LINK_FLAG_RELEASE = "/MD"
CONFIG(debug, debug|release) {
#Debug settings
# Debug mode
cuda_d.input = CUDA_SOURCES
cuda_d.output = $$CUDA_OBJECTS_DIR/${QMAKE_FILE_BASE}_cuda.obj
cuda_d.commands = $$CUDA_DIR/bin/nvcc.exe -D_DEBUG $$NVCC_OPTIONS $$CUDA_INC $$LIBS \
--machine $$SYSTEM_TYPE -arch=$$CUDA_ARCH \
--compile -cudart static -g -DWIN32 -D_MBCS \
-Xcompiler "/wd4819,/EHsc,/W3,/nologo,/Od,/Zi,/RTC1" \
-Xcompiler $$MSVCRT_LINK_FLAG_DEBUG \
-c -o ${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME}
cuda_d.dependency_type = TYPE_C
QMAKE_EXTRA_COMPILERS += cuda_d
}
else {
# Release settings
cuda.input = CUDA_SOURCES
cuda.output = $$CUDA_OBJECTS_DIR/${QMAKE_FILE_BASE}_cuda.obj
cuda.commands = $$CUDA_DIR/bin/nvcc.exe $$NVCC_OPTIONS $$CUDA_INC $$LIBS \
--machine $$SYSTEM_TYPE -arch=$$CUDA_ARCH \
--compile -cudart static -DWIN32 -D_MBCS \
-Xcompiler "/wd4819,/EHsc,/W3,/nologo,/O2,/Zi" \
-Xcompiler $$MSVCRT_LINK_FLAG_RELEASE \
-c -o ${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME}
cuda.dependency_type = TYPE_C
QMAKE_EXTRA_COMPILERS += cuda
}
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尽管我仍然不完全理解 cuda.commands 的一些内容,但它确实有效。有关 NVCC 配置的更多详细信息,请参阅http://docs.nvidia.com/cuda/cuda-compiler-driver-nvcc/index.html#axzz3FOBrgXpc。
这是我的 .pro 文件的完整版本
#-------------------------------------------------
#
# Project created by QtCreator 2013-09-01T16:29:35
#
#-------------------------------------------------
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = FFTW //your project name
TEMPLATE = app
HEADERS += dialog.h \
include/fftw3.h \ //header i need for my project
SOURCES += main.cpp\
dialog.cpp
INCLUDEPATH += $$PWD/
DEPENDPATH += $$PWD/
DESTDIR = debug
OBJECTS_DIR = debug/obj # directory where .obj files will be saved
CUDA_OBJECTS_DIR = debug/obj # directory where .obj of cuda file will be saved
# This makes the .cu files appear in your project
OTHER_FILES += intmapping.cu # this is my cu file need to compile
# CUDA settings <-- may change depending on your system
CUDA_SOURCES += intmapping.cu # let NVCC know which file you want to compile CUDA NVCC
CUDA_SDK = "C:\ProgramData\NVIDIA Corporation\NVIDIA GPU Computing SDK 4.0\C" # Path to cuda SDK install
CUDA_DIR = "C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v6.5"
SYSTEM_NAME = Win32 # Depending on your system either 'Win32', 'x64', or 'Win64'
SYSTEM_TYPE = 32 # '32' or '64', depending on your system
CUDA_ARCH = sm_20 # Type of CUDA architecture, for example 'compute_10', 'compute_11', 'sm_10'
NVCC_OPTIONS += --use_fast_math # default setting
# include paths
INCLUDEPATH += $$CUDA_DIR/include\
$$CUDA_SDK/common/inc\
$$CUDA_SDK/../shared/inc\
# library directories
QMAKE_LIBDIR += $$join(CUDA_DIR,'" -I"','-I"','"')/lib/$$SYSTEM_NAME\
$$join(CUDA_SDK,'" -I"','-I"','"')/common/lib/$$SYSTEM_NAME\
$$join(CUDA_SDK,'" -I"','-I"','"')/../shared/lib/$$SYSTEM_NAME
# Add the necessary libraries
CUDA_LIBS= -lcuda -lcudart -lcufft
#add quotation for those directories contain space (Windows required)
CUDA_INC +=$$join(INCLUDEPATH,'" -I"','-I"','"')
LIBS += $$CUDA_LIBS
#nvcc config
# MSVCRT link option (static or dynamic, it must be the same with your Qt SDK link option)
MSVCRT_LINK_FLAG_DEBUG = "/MDd"
MSVCRT_LINK_FLAG_RELEASE = "/MD"
CONFIG(debug, debug|release) {
#Debug settings
# Debug mode
cuda_d.input = CUDA_SOURCES
cuda_d.output = $$CUDA_OBJECTS_DIR/${QMAKE_FILE_BASE}_cuda.obj
cuda_d.commands = $$CUDA_DIR/bin/nvcc.exe -D_DEBUG $$NVCC_OPTIONS $$CUDA_INC $$LIBS \
--machine $$SYSTEM_TYPE -arch=$$CUDA_ARCH \
--compile -cudart static -g -DWIN32 -D_MBCS \
-Xcompiler "/wd4819,/EHsc,/W3,/nologo,/Od,/Zi,/RTC1" \
-Xcompiler $$MSVCRT_LINK_FLAG_DEBUG \
-c -o ${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME}
cuda_d.dependency_type = TYPE_C
QMAKE_EXTRA_COMPILERS += cuda_d
}
else {
# Release settings
cuda.input = CUDA_SOURCES
cuda.output = $$CUDA_OBJECTS_DIR/${QMAKE_FILE_BASE}_cuda.obj
cuda.commands = $$CUDA_DIR/bin/nvcc.exe $$NVCC_OPTIONS $$CUDA_INC $$LIBS \
--machine $$SYSTEM_TYPE -arch=$$CUDA_ARCH \
--compile -cudart static -DWIN32 -D_MBCS \
-Xcompiler "/wd4819,/EHsc,/W3,/nologo,/O2,/Zi" \
-Xcompiler $$MSVCRT_LINK_FLAG_RELEASE \
-c -o ${QMAKE_FILE_OUT} ${QMAKE_FILE_NAME}
cuda.dependency_type = TYPE_C
QMAKE_EXTRA_COMPILERS += cuda
}
FORMS += \
dialog.ui
win32: LIBS += -L$$PWD/lib/ -llibfftw3f-3 #library i need in my project
INCLUDEPATH += $$PWD/lib
DEPENDPATH += $$PWD/lib
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