要做到这一点,首先要确保在viewcontroller中有可用的图像(通过在storyboard上和viewcontroller中创建图像之间的关联).
让我们假装它叫做imageView.
以编程方式,您可以说:
imageView.image = UIImage(named: ("nameofasset"))
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我实际上最终做的是创建一个静态函数,负责确定返回哪个图像:
class func GetImage(someValueWhichDrivesLogic: Int)->UIImage
{
if (someValueWhichDrivesLogic == 1)
{
assetName = "imageone" //note you don't add .png, you just give it the same name you have in your standard images folder in XCode6
}
else if (someValueWhichDrivesLogic == 2)
{
assetName = "imagetwo" //again, this is the actual name of my image
}
//Return an image constructed from what existed in my images folder based on logic above
return UIImage(named: (assetName))
}
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所以现在已经创建了上面的函数,你可以这样做:
imageView.image = GetImage(1)
imageView.image = GetImage(2)
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这实际上会将图像动态分配给图像.你可以这样做,或者如果你真的做了一些简单的事情,就像点击按钮一样,你可以采取我上面指定的更简单的方法.
如果有任何问题,请通知我!
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