我不明白如何使用枚举类型.我明白它们是什么,但我不太明白它们的目的.
我制作了一个输入三角形三边的程序,输出它们是等腰,斜角或等边.我想在某个地方加入枚举类型,但是不知道在哪里以及如何使用它们.任何帮助,将不胜感激.
#include <iostream>
using namespace std;
enum triangleType {scalene, isosceles, equilateral, noTriangle};
triangleType triangleShape(double x, double y, double z);
void printTriangleShape(triangleType shape);
int main()
{
double x, y, z;
triangleType scalene, isosceles, equilateral, noTriangle;
cout << "Please enter the three sides of a triangle:" << endl;
cout << "Enter side 1: ";
cin >> x;
cout << endl;
cout << "Enter side 2: ";
cin >> y;
cout << endl;
cout << "Enter side 3: ";
cin >> z;
cout << endl;
triangleType t = triangleShape(x, y, z);
printTriangleShape(t);
return 0;
}
triangleType triangleShape(double x, double y, double z)
{
triangleType scalene, isoceles, equilateral, noTriangle;
if (((x+y) > z) && ((x+z) > y) && ((y+z) > x))
{
cout << "You have a triangle!" << endl;
if (x == y && y == z)
return equilateral;
else if (x == y || x == z || y == z)
return isosceles;
else
return scalene;
}
else if ((x+y) <= z || ((x+z) <= y) || ((y+z) <= x))
return noTriangle;
}
void printTriangleShape(triangleType shape)
{
switch (shape)
{
case scalene: cout << "Your triangle is Scalene!" << endl;
break;
case isosceles: cout << "Your triangle is an isosceles!" << endl;
break;
case equilateral: cout << "Your triangle is an equilateral!" << endl;
break;
}
}
Run Code Online (Sandbox Code Playgroud)
这是一个值,您可能希望从函数中返回它.
尝试:
triangleType triangleShape(double x, double y, double z) {
if (...) {
return scalene;
} else if (...) {
return isosceles.
} else if (...) {
return equilateral
} else {
return noTriangle;
}
}
Run Code Online (Sandbox Code Playgroud)
注意,您可以打印结果,但它将打印为整数:
scalene = 0, isosceles = 1, ...
编辑,打印您可能想要这样做:
void printTriangleShape(triangleType shape) {
switch (shape) {
case scalene:
cout << "Your triangle is Scalene!" << endl;
break;
case isosceles:
cout << "Your triangle is isosceles!" << endl;
break;
...;
}
}
Run Code Online (Sandbox Code Playgroud)