对于只有标头的库,这个代码太多了吗?

Bil*_*eal 5 c++ header-files header-only

好像我不得不在这里插入相当多的代码.我想知道将这完全留在这样的头文件中是不是很糟糕的设计做法:

#include <list>
#include <string>
#include <boost/noncopyable.hpp>
#include <boost/make_shared.hpp>
#include <boost/iterator/iterator_facade.hpp>
#include <Windows.h>
#include "../Exception.hpp"

namespace WindowsAPI { namespace FileSystem {

class NonRecursiveEnumeration;
class RecursiveEnumeration;
struct AllResults;
struct FilesOnly;

template <typename Filter_T = AllResults, typename Recurse_T = NonRecursiveEnumeration>
class DirectoryIterator;

template <typename Recurse_T>
struct FileData;

class NonRecursiveEnumeration : public boost::noncopyable
{
    WIN32_FIND_DATAW currentData;
    HANDLE hFind;
    std::wstring root;
public:
    NonRecursiveEnumeration() : hFind(INVALID_HANDLE_VALUE) {
    };
    NonRecursiveEnumeration(const std::wstring& pathSpec) {
        std::wstring::const_iterator lastSlash =
            std::find(pathSpec.rbegin(), pathSpec.rend(), L'\\').base();
        if (lastSlash != pathSpec.end())
            root.assign(pathSpec.begin(), lastSlash);
        hFind = FindFirstFileW(pathSpec.c_str(), &currentData);
        if (hFind == INVALID_HANDLE_VALUE)
            WindowsApiException::ThrowFromLastError();
        while (!wcscmp(currentData.cFileName, L".") || !wcscmp(currentData.cFileName, L"..")) {
            increment();
        }
    };
    void increment() {
        BOOL success =
            FindNextFile(hFind, &currentData);
        if (success)
            return;
        DWORD error = GetLastError();
        if (error == ERROR_NO_MORE_FILES) {
            FindClose(hFind);
            hFind = INVALID_HANDLE_VALUE;
        } else {
            WindowsApiException::Throw(error);
        }
    };
    ~NonRecursiveEnumeration() {
        if (hFind != INVALID_HANDLE_VALUE)
            FindClose(hFind);
    };
    bool equal(const NonRecursiveEnumeration& other) const {
        if (this == &other)
            return true;
        return hFind == other.hFind;
    };
    const std::wstring& GetPathRoot() const {
        return root;
    };
    const WIN32_FIND_DATAW& GetCurrentFindData() const {
        return currentData;
    };
};

//Not implemented yet
class RecursiveEnumeration : public boost::noncopyable
{
};

template <typename Recurse_T>
struct FileData //Serves as a proxy to the WIN32_FIND_DATA struture inside the iterator.
{
    const Recurse_T* impl;
    template <typename Filter_T, typename Recurse_T>
    FileData(const DirectoryIterator<Filter_T, Recurse_T>* parent) : impl(parent->impl.get()) {};
    DWORD GetAttributes() const {
        return impl->GetCurrentFindData().dwFileAttributes;
    };
    bool IsDirectory() const {
        return (GetAttributes() & FILE_ATTRIBUTE_DIRECTORY) != 0;
    };
    bool IsFile() const {
        return !IsDirectory();
    };
    bool IsArchive() const {
        return (GetAttributes() & FILE_ATTRIBUTE_ARCHIVE) != 0;
    };
    bool IsReadOnly() const {
        return (GetAttributes() & FILE_ATTRIBUTE_READONLY) != 0;
    };
    unsigned __int64 GetSize() const {
        ULARGE_INTEGER intValue;
        intValue.LowPart = impl.GetCurrentFindData().nFileSizeLow;
        intValue.HighPart = impl.GetCurrentFindData().nFileSizeHigh;
        return intValue.QuadPart;
    };
    std::wstring GetFolderPath() const {
        return impl->GetPathRoot();
    };
    std::wstring GetFileName() const {
        return impl->GetCurrentFindData().cFileName;
    };
    std::wstring GetFullFileName() const {
        return GetFolderPath() + GetFileName();
    };
    std::wstring GetShortFileName() const {
        return impl->GetCurrentFindData().cAlternateFileName;
    };
    FILETIME GetCreationTime() const {
        return impl->GetCurrentFindData().ftCreationTime;
    };
    FILETIME GetLastAccessTime() const {
        return impl->GetCurrentFindData().ftLastAccessTime;
    };
    FILETIME GetLastWriteTime() const {
        return impl->GetCurrentFindData().ftLastWriteTime;
    };
};

struct AllResults
{
    template <typename Recurse_T>
    bool operator()(const FileData<Recurse_T>&) {
        return true;
    };
}; 

struct FilesOnly
{
    template <typename Recurse_T>
    bool operator()(const FileData<Recurse_T>& arg) {
        return arg.IsFile();
    };
};

#pragma warning(push)
#pragma warning(disable: 4355)
template <typename Filter_T, typename Recurse_T>
class DirectoryIterator : public boost::iterator_facade<DirectoryIterator<Filter_T>, const FileData<Recurse_T>, std::input_iterator_tag>
{
    friend class boost::iterator_core_access;
    boost::shared_ptr<Recurse_T> impl;
    FileData<Recurse_T> derefData;
    Filter_T filter;
    void increment() {
        do {
            impl->increment();
        } while (! filter(derefData));
    };
    bool equal(const DirectoryIterator& other) const {
        return impl->equal(*other.impl);
    };
    const FileData<Recurse_T>& dereference() const {
        return derefData;
    };
public:
    typedef FileData<Recurse_T> DataType;
    friend struct DataType;
    DirectoryIterator(Filter_T functor = Filter_T()) :
        impl(boost::make_shared<Recurse_T>()),
        derefData(this),
        filter(functor) {
    };
    explicit DirectoryIterator(const std::wstring& pathSpec, Filter_T functor = Filter_T()) :
        impl(boost::make_shared<Recurse_T>(pathSpec)),
        derefData(this),
        filter(functor) {
    };
};
#pragma warning(pop)

}}
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小智 9

我的一些代码中有更多代码,如果有任何安慰的话.所有C++标准库实现,Boost和Microsoft(例如,ATL)都是如此.


Jer*_*fin 6

唯一让我感到开心的部分就是对函数的实现DirectoryIteratorImpl.它不是一个模板,所以它实际上不必在标题中,并且它有一些稍长的例程("真正的"构造函数和增量).

其余的要么是模板,要么是由你想要它们在任何情况下内联的这些简单函数组成的(例如,成员FileData).无论如何,这些都将以标题结束.