Mat*_*att 25 c# silverlight wcf asynchronous dispatcher
我有一个无效的跨线程访问问题,但有一点研究,我设法通过使用Dispatcher修复它.
现在在我的应用程序中,我有延迟加载的对象.我使用WCF进行异步调用,像往常一样,我使用Dispatcher更新我的对象DataContext,但它不适用于这种情况.不过我在这里找到了解决方案.这是我不明白的.
在我的UserControl中,我有代码在我的对象上调用Toggle方法.对此方法的调用是在Dispatcher中,如此.
Dispatcher.BeginInvoke( () => _CurrentPin.ToggleInfoPanel() );
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正如我之前提到的,这还不足以满足Silverlight.我不得不在我的对象中进行另一个 Dispatcher调用.我的对象不是UIElement,而是一个处理所有自己的加载/保存的简单类.
所以问题是通过调用来解决的
Deployment.Current.Dispatcher.BeginInvoke( () => dataContext.Detail = detail );
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在我班上.
为什么我必须两次调用Dispatcher来实现这一目标?高级电话不应该足够吗?在UIElement中Deployment.Current.Dispatcher和Dispatcher 之间有区别吗?
Jef*_*cox 21
理想情况下,存储Dispatcher您可以在其他地方使用的单个实例,而无需对其进行线程检查.
调用任何单例.当前实例实际上可能导致调用跨线程访问检查.通过先存储它,您可以避免这种情况实际获取共享实例.
我使用"SmartDispatcher",在调用off-thread时使用调度程序,只是调用.它解决了这类问题.
发布:http://www.jeff.wilcox.name/2010/04/propertychangedbase-crossthread/
码:
// (c) Copyright Microsoft Corporation.
// This source is subject to the Microsoft Public License (Ms-PL).
// Please see http://go.microsoft.com/fwlink/?LinkID=131993 for details.
// All other rights reserved.
using System.ComponentModel;
namespace System.Windows.Threading
{
/// <summary>
/// A smart dispatcher system for routing actions to the user interface
/// thread.
/// </summary>
public static class SmartDispatcher
{
/// <summary>
/// A single Dispatcher instance to marshall actions to the user
/// interface thread.
/// </summary>
private static Dispatcher _instance;
/// <summary>
/// Backing field for a value indicating whether this is a design-time
/// environment.
/// </summary>
private static bool? _designer;
/// <summary>
/// Requires an instance and attempts to find a Dispatcher if one has
/// not yet been set.
/// </summary>
private static void RequireInstance()
{
if (_designer == null)
{
_designer = DesignerProperties.IsInDesignTool;
}
// Design-time is more of a no-op, won't be able to resolve the
// dispatcher if it isn't already set in these situations.
if (_designer == true)
{
return;
}
// Attempt to use the RootVisual of the plugin to retrieve a
// dispatcher instance. This call will only succeed if the current
// thread is the UI thread.
try
{
_instance = Application.Current.RootVisual.Dispatcher;
}
catch (Exception e)
{
throw new InvalidOperationException("The first time SmartDispatcher is used must be from a user interface thread. Consider having the application call Initialize, with or without an instance.", e);
}
if (_instance == null)
{
throw new InvalidOperationException("Unable to find a suitable Dispatcher instance.");
}
}
/// <summary>
/// Initializes the SmartDispatcher system, attempting to use the
/// RootVisual of the plugin to retrieve a Dispatcher instance.
/// </summary>
public static void Initialize()
{
if (_instance == null)
{
RequireInstance();
}
}
/// <summary>
/// Initializes the SmartDispatcher system with the dispatcher
/// instance.
/// </summary>
/// <param name="dispatcher">The dispatcher instance.</param>
public static void Initialize(Dispatcher dispatcher)
{
if (dispatcher == null)
{
throw new ArgumentNullException("dispatcher");
}
_instance = dispatcher;
if (_designer == null)
{
_designer = DesignerProperties.IsInDesignTool;
}
}
/// <summary>
///
/// </summary>
/// <returns></returns>
public static bool CheckAccess()
{
if (_instance == null)
{
RequireInstance();
}
return _instance.CheckAccess();
}
/// <summary>
/// Executes the specified delegate asynchronously on the user interface
/// thread. If the current thread is the user interface thread, the
/// dispatcher if not used and the operation happens immediately.
/// </summary>
/// <param name="a">A delegate to a method that takes no arguments and
/// does not return a value, which is either pushed onto the Dispatcher
/// event queue or immediately run, depending on the current thread.</param>
public static void BeginInvoke(Action a)
{
if (_instance == null)
{
RequireInstance();
}
// If the current thread is the user interface thread, skip the
// dispatcher and directly invoke the Action.
if (_instance.CheckAccess() || _designer == true)
{
a();
}
else
{
_instance.BeginInvoke(a);
}
}
}
}
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如果您使用MVVM light工具包,则可以使用Extras dll中Galasoft.MvvmLight.Threading命名空间中的DispatcherHelper类.它检查访问权限并为调度程序使用静态属性,类似于SmartDispatcher.
在App.xaml.cs启动事件调用中:
DispatcherHelper.Initialize();
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然后,您需要使用调度程序的任何地方:
DispatcherHelper.CheckBeginInvokeOnUI(() => // do stuff; );
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