sli*_*lim 6 java concurrency multithreading
CountLatch是一种线程控制机制,通过调用await()CountLatch对象可以阻塞线程(或多个线程),当对象的countDown()方法被调用多次时,该对象将释放.
因为我熟悉与线程控制的概念wait(),并notify()有一个(我)明显实现CountLatch的,就像这样:
private volatile int count; // initialised in constructor
public synchronized void countDown() {
count--;
if(count <= 0) {
notifyAll();
}
}
public synchronized void await() throws InterruptedException {
while(count > 0) {
wait();
}
}
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但是,Java 5提供了自己的实现,java.util.concurrent.CountLatch它使用了扩展自的内部类AbstractQueuedSynchronizer.
private static final class Sync extends AbstractQueuedSynchronizer {
Sync(int count) {
setState(count);
}
int getCount() {
return getState();
}
protected int tryAcquireShared(int acquires) {
return (getState() == 0) ? 1 : -1;
}
protected boolean tryReleaseShared(int releases) {
// Decrement count; signal when transition to zero
for (;;) {
int c = getState();
if (c == 0)
return false;
int nextc = c-1;
if (compareAndSetState(c, nextc))
return nextc == 0;
}
}
}
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Java 5 CountLatch本质上是这个Sync对象的包装器:
countDown() 电话 sync.releaseShared(1)await() 电话 sync.acquireSharedInterruptibly(1)这种更复杂的方法有什么优势?
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