Guy*_*ito 0 c# unity-game-engine
在Unity3d项目中,我有以下代码,因此编译的代码将根据您所使用的平台而有所不同.
#if UNITY_IPHONE
[DllImport ("__Internal")]
#else
[DllImport ("mylibrary")]
#endif
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我想知道这样的事情是否可能,如果是这样,那么正确的语法是什么
#if UNITY_IPHONE or UNITY_EDITOR_OSX or UNITY_STANDALONE_OSX
[DllImport ("__Internal")]
#else
[DllImport ("mylibrary")]
#endif
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使用:
#if (UNITY_IPHONE || UNITY_EDITOR_OSX || UNITY_STANDALONE_OSX)
//other stuff
#else
//more other stuff
#endif
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http://msdn.microsoft.com/en-us/library/4y6tbswk.aspx