Dee*_*pak 5 .net c# design-patterns
public interface IBasePresenter
{
}
public interface IJobViewPresenter : IBasePresenter
{
}
public interface IActivityViewPresenter : IBasePresenter
{
}
public class BaseView
{
public IBasePresenter Presenter
{
get;
set;
}
}
public class JobView : BaseView
{
public IJobViewPresenter JobViewPresenter
{
get { this.Presenter as IJobViewPresenter;}
}
}
public class ActivityView : BaseView
{
public IActivityViewPresenter ActivityViewPresenter
{
get { this.Presenter as IActivityViewPresenter;}
}
}
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让我们假设我需要在BaseView上使用IBasePresenter属性.现在这个属性是由JobView和ActivityView继承的,但是如果我需要在这些派生类中引用IJobViewPresenter对象,那么我需要输入转换IBasePresenter属性到IJobViewPresenter或IActivityPresenter(我想避免)或者在派生类上创建JobViewPresenter和ActivityViewPresenter(如如上所示).
我想避免在派生类中进行类型转换,仍然引用IJobViewPresenter或IActivityViewPresenter,并且在BaseView中仍然有IBasePresenter.
有没有办法实现它?
你可以这样做:
public class BaseView<TPresenter>
where TPresenter: IBasePresenter
{
TPresenter Presenter { get; set; }
}
public class JobView: BaseView<IJobViewPresenter>
{
}
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如果您有需要引用BaseView的代码,则可以创建一个接口并公开基本演示者,如下所示:
public interface IBaseView
{
IBasePresenter BasePresenter { get; }
}
public class BaseView<TPresenter> : IBaseView
where TPresenter: IBasePresenter
{
TPresenter Presenter { get; set; }
IBasePresenter IBaseView.BasePresenter
{
get { return Presenter; }
}
}
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需要访问BaseView的类现在可以直接使用接口而不是BaseView.您也可以公开需要在其中使用的任何其他基本服务.