twi*_*wiz 8 opengl junit headless libgdx
我正在使用LibGDX无头后端来运行jUnit测试.这适用于某些测试,但如果我尝试创建一个new Texture('myTexture.png');,我会得到一个NullPointerException.确切的错误是:
java.lang.NullPointerException
at com.badlogic.gdx.graphics.GLTexture.createGLHandle(GLTexture.java:207)
Run Code Online (Sandbox Code Playgroud)
为了简单起见,我创建了一个除了加载纹理之外什么都不做的方法:
public class TextureLoader {
public Texture load(){
return new Texture("badlogic.jpg");
}
}
Run Code Online (Sandbox Code Playgroud)
然后,我的测试类看起来像这样:
public class TextureTest {
@Before
public void before(){
final HeadlessApplicationConfiguration config = new HeadlessApplicationConfiguration();
new HeadlessApplication(new ApplicationListener() {
// Override necessary methods
...
}, config);
}
@Test
public void shouldCreateTexture() {
TextureLoader loader = new TextureLoader();
assertNotNull( loader.load() );
}
}
Run Code Online (Sandbox Code Playgroud)
这个方法在我的实际应用程序中正常工作,而不是在单元测试中.
如何使用HeadlessApplication该类加载纹理?
模拟Gdx.gl帮助我在纹理创建过程中解决了这个NullPointerException:
import static org.mockito.Mockito.mock;
...
Gdx.gl = mock(GL20.class);
Run Code Online (Sandbox Code Playgroud)
...
public GdxTestRunner(Class<?> klass) throws InitializationError {
super(klass);
HeadlessApplicationConfiguration conf = new HeadlessApplicationConfiguration();
new HeadlessApplication(this, conf);
Gdx.gl = mock(GL20.class); // my improvement
}
Run Code Online (Sandbox Code Playgroud)
我在GdxTestRunner中使用它,请参阅https://bitbucket.org/TomGrill/libgdx-testing-sample
import static org.mockito.Mockito.mock;
...
Gdx.gl = mock(GL20.class);
Run Code Online (Sandbox Code Playgroud)