如何创建通用ListBox对话框控件

Nic*_*ler 6 c# generics wpf wpf-controls

跳过回答,看看如何实现ListDialogBox

我有一个可重复使用的对话框/窗口,提示用户从列表框中选择一个项目,单击"确定"以确认选择.

它很棒; 但是,列表框不知道它提前处理的数据类型.因此,列表绑定到ObservableCollection<Object>可由对话框的调用者设置的列表.

此外,列表框还有一个自定义项模板,允许用户从列表中删除项.

这是我正在描述的对话框:

ListDialogBox

理想情况下,我想利用DisplayMemberPath列表框,但我不允许,因为我正在创建自己的项目模板.这是一个问题,因为调用者应该能够指定他/她想要绑定到我设置的自定义项模板的属性.

由于这种方法不起作用,我的第一个问题是:

1.我可以在运行时指定数据绑定值的路径吗?

在XAML中,我希望看到类似的东西,但这是错误的:

<ListBox.ItemTemplate>
    <Label Content="{Binding Path={Binding CustomPath}}"/>
    <Button Width="20" Height="20" FontWeight="Bold" Content="×"/>
</ListBox.ItemTemplate>
Run Code Online (Sandbox Code Playgroud)

(为简洁起见省略了一些属性)

假设第一个问题已经解决,我还有另外一个问题.列表框使用的是非泛型类型Object,它不具有调用者想要绑定的属性.列表框无法将对象强制转换为自定义类型并访问所需的属性.这引出了我的第二个问题.

2.如何指示ListBox能够使用未知数据类型,但是能够选择数据绑定值的路径?

也许这应留给SO上的另一个问题,但是能够指定绑定是否使用ToString()或属性是很好的.


我能想到的唯一解决方案是创建一个具有DisplayText调用者必须使用的属性(命名)的接口.然后该列表将绑定到的实例ObservableCollection<CustomInterface>.

但是,不希望将现有的数据类型包装到此接口中,因此这样可行.有一个更好的方法吗?


编辑:实现者如何使用ListDialogBox

以下是我希望调用者能够设置对话框(或类似简单的东西):

public CustomItem PromptForSelection()
{
    ListDialogBox dialog = new ListDialogBox();
    dialog.Items = GetObservableCollection();
    dialog.ListDisplayMemberPath = "DisplayName";
    dialog.ShowDialog();
    if(!dialog.IsCancelled)
    {
        return (CustomItem) dialog.SelectedItem;
    }
}

public ObservableCollection<Object> GetObservableCollection()
{
    ObservableCollection<Object> coll = new ObservableCollection<Object>();

    CustomItem item = new CustomItem(); 
    item.DisplayName = "Item1";
    CustomItem item2 = new CustomerItem();
    item2.DisplayName = "Item2";
    //...

    coll.Add(item);
    coll.Add(item2);
    //...

    return coll;
}
Run Code Online (Sandbox Code Playgroud)

代码将无法工作,因为如果将DisplayName属性ObservableCollection<Object>用于,则DisplayName属性没有意义ListDialogBox.这是因为Object没有定义该属性.

ListDialogBox类中,我想将项模板的标签绑定到DisplayName属性,因为ListDisplayMemberPath这是提供的值.

我怎么能克服这个?

Nic*_*ler 5

这个答案旨在解决原始问题中的问题,并ListDialogBox为未来的读者提供一个如何实施的示例。

原始问题中的问题涉及能够指定如何在ListBox. 由于ListBox直到运行时才知道它显示的是什么类型的数据,因此没有一种直接的方法来指定指向正在显示的所需属性的“路径”。

这个问题的最简单解决方案是创建一个ListDialogBox专门使用的界面,然后调用者只需要创建该界面的实例来自定义信息的显示方式。

此解决方案的唯一缺点是调用者需要满足他/她的数据以符合ListDialogBox; 然而,这很容易实现。


如何创建和实现ListDialogBox

的目标ListDialogBox是类似于OpenFileDialogorSaveFileDialog初始化对话框,提示结果,然后处理结果。

首先,我将展示并解释ListDialogBox(XAML 和代码隐藏)的代码。
下面的 XAML 已经过修剪,仅显示对话框的结构和必要的属性。

<Window
    //You must specify the namespace that contains the the converters used by
    //this dialog
    xmlns:local="clr-namespace:<your-namespace>"
    //[Optional]: Specify a handler so that the ESC key closes the dialog.
    KeyDown="Window_KeyDown">
<Window.Resources>
    //These converters are used to control the dialog box.
    <BooleanToVisibilityConverter x:Key="BoolToVisibility"/>
    <local:NullToBooleanConverter x:Key="NullToBool"/>
</Window.Resources>
<Grid>
     //This displays a custom prompt which can be set by the caller.
    <TextBlock Text="{Binding Prompt}" TextWrapping="Wrap" />

    //The selection button is only enabled if a selection is made (non-null)
    <Button IsEnabled="{Binding Path=SelectedItem, 
                                ElementName=LstItems,
                                Converter={StaticResource NullToBool}}" 
        //Display a custom message for the select button.
        Content="{Binding SelectText}" 
        //Specify a handler to close the dialog when a selection is confirmed.
        Click="BtnSelect_Click" Name="BtnSelect" />

    //The cancel button specifies a handler to close the dialog.
    <Button Content=" Cancel" Name="BtnCancel" Click="BtnCancel_Click" />

    //This list box displays the items by using the 'INamedItem' interface
    <ListBox ItemsSource="{Binding Items}" Name="LstItems"        
             ScrollViewer.HorizontalScrollBarVisibility="Disabled">
        <ListBox.ItemContainerStyle>
            <Style TargetType="ListBoxItem">
                <Setter Property="HorizontalContentAlignment"  Value="Stretch"/>
            </Style>
        </ListBox.ItemContainerStyle>
        <ListBox.ItemTemplate>
            <DataTemplate>
                <DockPanel>

            <Button DockPanel.Dock="Right" 

            //The delete button is only available when the 'CanRemoveItems'
            //property  is true.  See usage for more details.
            Visibility="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type Window}}, 
                                    Path=CanRemoveItems, 
                                    Converter={StaticResource BoolToVisibility}}" 
            //Visual properties for correctly displaying the red 'x'.
            //The 'x' is actually the multiplication symbol: '×'
            FontFamily="Elephant" Foreground="Red" FontWeight="Bold" FontStyle="Normal" 
            FontSize="18" Padding="0,-3,0,0" Content="×" 
            //[Optional]: Align button on the right end.
            HorizontalAlignment="Right" 
            //Specify handler that removes the item from the list (internally)
            Click="BtnRemove_Click" />

            //The DockPanel's last child fills the remainder of the template
            //with the one and only property from the INamedItem interface.
            <Label Content="{Binding DisplayName}"                          
                //[Optional]: This handler allows double-clicks to confirm selection.
                MouseDoubleClick="LstItem_MouseDoubleClick"/>

                </DockPanel>
            </DataTemplate>
        </ListBox.ItemTemplate>
    </ListBox>
</Grid>
Run Code Online (Sandbox Code Playgroud)

NullToBooleanConverter本质上是一样的这个答案的SO找到。它被用来使能/禁止基于所述与否确认选择按钮ListBox.SelectedItemnull。与此转换器的不同之处在于它true在转换后的值为NOT 时返回null

ListDialogBox 代码隐藏:

此类定义了调用者可以修改的所有属性,以自定义ListDialogBox显示方式及其具有的功能。

public partial class ListDialogBox : Window, INotifyPropertyChanged
{   
    /* The DataContext of the ListDialogBox is itself.  It implements
     * INotifyPropertyChanged so that the dialog box bindings are updated when
     * the caller modifies the functionality.
     */
    public event PropertyChangedEventHandler PropertyChanged;
    protected void RaisePropertyChanged(string name)
    {
        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs(name));
        }
    }

    /* Optionally, the ListDialogBox provides a callback mechanism that allows
     * the caller to cancel the removal of any of the items.
     * See usage for more details.
     */
    public event RemoveItemEventHandler RemoveItem;
    protected void RaiseRemoveItem(RemoveItemEventArgs args)
    {
        if (RemoveItem != null)
        {
            RemoveItem(this, args);
        }
    }

    //Local copies of all the properties. (with default values)
    private string prompt = "Select an item from the list.";
    private string selectText = "Select";
    private bool canRemoveItems = false;
    private ObservableCollection<INamedItem> items;
    private INamedItem selectedItem = null;

    public ListDialogBox()
    {
        InitializeComponent();
        DataContext = this;  //The DataContext is itself.
    }

    /* Handles when an item is double-clicked.
     * The ListDialogBox.SelectedItem property is set and the dialog is closed.
     */
    private void LstItem_MouseDoubleClick(object sender, MouseButtonEventArgs e)
    {
        SelectedItem = ((FrameworkElement)sender).DataContext as INamedItem;
        Close();
    }

    /* Handles when the confirm selection button is pressed.
     * The ListDialogBox.SelectedItem property is set and the dialog is closed.
     */        
    private void BtnSelect_Click(object sender, RoutedEventArgs e)
    {
        SelectedItem = LstItems.SelectedItem as INamedItem;
        Close();
    }

    /* Handles when the cancel button is pressed.
     * The lsitDialogBox.SelectedItem remains null, and the dialog is closed.
     */
    private void BtnCancel_Click(object sender, RoutedEventArgs e)
    {
        Close();
    }

    /* Handles when any key is pressed.  Here we determine when the user presses
     * the ESC key.  If that happens, the result is the same as cancelling.
     */
    private void Window_KeyDown(object sender, KeyEventArgs e)
    {   //If the user presses escape, close this window.
        if (e.Key == Key.Escape)
        {
            Close();
        }
    }

    /* Handles when the 'x' button is pressed on any of the items.
     * The item in question is found and the RemoveItem event subscribers are notified.
     * If the subscribers do not cancel the event, then the item is removed.
     */
    private void BtnRemove_Click(object sender, RoutedEventArgs e)
    {   //Obtain the item that corresponds to the remove button that was clicked.
        INamedItem removeItem = ((FrameworkElement)sender).DataContext as INamedItem;

        RemoveItemEventArgs args = new RemoveItemEventArgs(removeItem);
        RaiseRemoveItem(args);

        if (!args.Cancel)
        {   //If not cancelled, then remove the item.
            items.Remove(removeItem);
        }
    }

    //Below are the customizable properties.

    /* This property specifies the prompt that displays at the top of the dialog. */
    public string Prompt
    {
        get { return prompt; }
        set
        {
            if (prompt != value)
            {
                prompt = value;
                RaisePropertyChanged("Prompt");
            }
        }
    }

    /* This property specifies the text on the confirm selection button. */
    public string SelectText
    {
        get { return selectText; }
        set
        {
            if (selectText != value)
            {
                selectText = value;
                RaisePropertyChanged("SelectText");
            }
        }
    }

    /* This property controls whether or not items can be removed.
     * If set to true, the the 'x' button appears on the ItemTemplate.
     */
    public bool CanRemoveItems
    {
        get { return canRemoveItems; }
        set
        {
            if (canRemoveItems != value)
            {
                canRemoveItems = value;
                RaisePropertyChanged("CanRemoveItems");
            }
        }
    }

    /* This property specifies the collection of items that the user can select from.
     * Note that this uses the INamedItem interface.  The caller must comply with that
     * interface in order to use the ListDialogBox.
     */
    public ObservableCollection<INamedItem> Items
    {
        get { return items; }
        set
        {
            items = value;
            RaisePropertyChanged("Items");
        }
    }

    //Below are the read only properties that the caller uses after
    //prompting for a selection.

    /* This property contains either the selected INamedItem, or null if
     * no selection is made.
     */
    public INamedItem SelectedItem
    {
        get { return selectedItem; }
        private set
        {
            selectedItem = value;
        }
    }

    /* This property indicates if a selection was made.
     * The caller should check this property before trying to use the selected item.
     */
    public bool IsCancelled
    {   //A simple null-check is performed (the caller can do this too).
        get { return (SelectedItem == null); }
    }
}

//This delegate defines the callback signature for the RemoveItem event.
public delegate void RemoveItemEventHandler(object sender, RemoveItemEventArgs e);

/* This class defines the event arguments for the RemoveItem event.
 * It provides access to the item being removed and allows the event to be cancelled.
 */  
public class RemoveItemEventArgs
{
    public RemoveItemEventArgs(INamedItem item)
    {
        RemoveItem = item;
    }

    public INamedItem RemoveItem { get; private set; }
    public bool Cancel { get; set; }
}
Run Code Online (Sandbox Code Playgroud)

INamedItem 界面:

现在ListDialogBox已经呈现了,我们需要看看调用者如何使用它。如前所述,最简单的方法是创建一个接口。

INamedItem接口仅提供一个属性(称为DisplayName),并且ListDialogBox需要这些属性的列表才能显示信息。这ListDialogBox取决于调用者为此属性设置一个有意义的值。

界面非常简单:

public interface INamedItem
{
    string DisplayName { get; set; }
}
Run Code Online (Sandbox Code Playgroud)

用法:

至此,与 的功能相关的所有类ListDialogBox都已涵盖,现在是在程序中查看和实现它的时候了。

为此,我们需要实例化ListDialogBox,然后设置自定义任何所需的属性。

ListDialogBox dialog = new ListDialogBox();
dialog.Prompt = "Select a pizza topping to add from the list below:";
dialog.SelectText = "Choose Topping";
dialog.CanRemoveItems = true; //Setting to false will hide the 'x' buttons.
Run Code Online (Sandbox Code Playgroud)

ListDialogBox要求的ObservableCollection<INamedItem>,所以我们必须产生之前,我们可以继续下去。为此,我们为要使用的数据类型创建了一个“包装类”。在此示例中,我将创建一个StringItem类,该类实现INamedItem并将 设置DisplayName为任意字符串。见下文:

public class StringItem : INamedItem
{    //Local copy of the string.
    private string displayName;

    //Creates a new StringItem with the value provided.
    public StringItem(string displayName)
    {   //Sets the display name to the passed-in string.
        this.displayName = displayName;
    }

    public string DisplayName
    {   //Implement the property.  The implementer doesn't need
        //to provide an implementation for setting the property.
        get { return displayName; }
        set { }
    }
}
Run Code Online (Sandbox Code Playgroud)

StringItem则用于创建ObservableCollection<INamedItem>

ObservableCollection<INamedItem> toppings = new ObservableCollection<INamedItem>();
toppings.Add(new StringItem("Pepperoni"));
toppings.Add(new StringItem("Ham"));
toppings.Add(new StringItem("Sausage"));
toppings.Add(new StringItem("Chicken"));
toppings.Add(new StringItem("Mushroom"));
toppings.Add(new StringItem("Onions"));
toppings.Add(new StringItem("Olives"));
toppings.Add(new StringItem("Bell Pepper"));
toppings.Add(new StringItem("Pineapple"));

//Now we can set the list property:
dialog.Items = toppings;
Run Code Online (Sandbox Code Playgroud)

到此基本实现已经建立。我们只需要调用dialog.ShowDialog(),并处理结果。但是,由于示例允许用户从列表中删除项目,我们可能需要提示确认。为此,我们需要订阅该RemoveItem事件。

RemoveItemEventHandler myHandler = (object s, RemoveItemEventArgs args) =>
{
    StringItem item = args.RemoveItem as StringItem;
    MessageBoxResult result = MessageBox.Show("Are you sure that you would like" + 
        " to permanently remove \"" + item.DisplayName + "\" from the list?",
        "Remove Topping?", 
        MessageBoxButton.YesNo, MessageBoxImage.Question);

    if (result == MessageBoxResult.No)
    {    //The user cancelled the deletion, so cancel the event as well.
        args.Cancel = true;
    }
};

//Subscribe to RemoveItem event.
dialog.RemoveItem += myHandler;
Run Code Online (Sandbox Code Playgroud)

最后,我们可以显示ListDialogBox并处理结果。我们还必须记住取消订阅该RemoveItem事件:

dialog.ShowDialog();
dialog.RemoveItem -= myHandler;

//Process the result now.
if (!dialog.IsCancelled)
{
    StringItem item = dialog.SelectedItem as StringItem;
    MessageBox.Show("You added the topping \"" + item.DisplayName +
        "\" to your pizza!");
}
Run Code Online (Sandbox Code Playgroud)

剩下的就是将这段代码放在您的应用程序中并自己运行。上面的示例创建以下内容ListDialogBox

列表对话框示例

此外,当单击意大利辣香肠上的“x”时,会显示提示:

RemoveItem 事件提示