Ove*_*ler 2 c# wpf touch gesture
WPF有触摸和保持手势吗?我找不到那个事件,所以我试着为自己实现一个.我知道有Stylus课,但在WPF中它并没有帮助我.如果没有我的代码:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Timers;
namespace WebControlTouch
{
/// <summary>
/// Due to lack of Touch-and-Hold gesture, here is implementation of it. Stupid M$.
/// </summary>
public static class Touch_and_Hold
{
#region Constructor + methods
/// <summary>
/// Static constructor which creates timer object with 1000ms interval, also sets parameters of Timer.
/// </summary>
static Touch_and_Hold()
{
gestureTimer = new Timer(1000);
gestureTimer.AutoReset = false;
gestureTimer.Elapsed += gestureTimer_Elapsed;
}
/// <summary>
/// On elasped (time ofc)
/// </summary>
/// <seealso cref="gestureTimer"/>
static void gestureTimer_Elapsed(object sender, ElapsedEventArgs e)
{
occured = true;
}
/// <summary>
/// Call it on OnTouchDown event.
/// It will start timer and will count time of touch
/// </summary>
/// <returns>Returns that gesture occured</returns>
public static void onTouch()
{
gestureTimer.Start();
}
/// <summary>
/// Call it on touch up mainwindow event (or somewhere else)
/// It stops gesture timer
/// </summary>
public static void onTouchUp()
{
occured = false;
}
#endregion
#region Members + properties
/// <summary>
/// Timer for measuring touchTime
/// </summary>
private static Timer gestureTimer;
/// <summary>
/// Do tap-and-hold occured
/// </summary>
private static bool occured = false;
/// <summary>
/// Property for getting occured flag
/// </summary>
public static bool occuredGesture
{
get { return occured; }
}
#endregion
}
}
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如果是,请告诉我活动的名称.如果不是 - 试着引导我解决问题.任何帮助将非常感激.
有可能以一种等待的方式做到这一点.创建具有特定间隔的计时器.用户点击时启动它,并在计时器结束后返回方法.如果用户释放了手,则返回带有false标志的方法.
public static Task<bool> TouchHold(this FrameworkElement element, TimeSpan duration)
{
DispatcherTimer timer = new DispatcherTimer();
TaskCompletionSource<bool> task = new TaskCompletionSource<bool>();
timer.Interval = duration;
MouseButtonEventHandler touchUpHandler = delegate
{
timer.Stop();
if (task.Task.Status == TaskStatus.Running)
{
task.SetResult(false);
}
};
element.PreviewMouseUp += touchUpHandler;
timer.Tick += delegate
{
element.PreviewMouseUp -= touchUpHandler;
timer.Stop();
task.SetResult(true);
};
timer.Start();
return task.Task;
}
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