使用自定义渲染器强制重绘Xamarin.Forms视图

Fal*_*lko 12 android custom-renderer ios xamarin xamarin.forms

我有一个MyButton带有为iOS实现的自定义渲染器的可视元素.

共享:

namespace RendererTest
{
    public class MyButton: Button
    {
        public Color BoundaryColor { get; set; }
    }

    public static class App
    {
        public static Page GetMainPage()
        {    
            var button = new MyButton { Text = "Click me!", BoundaryColor = Color.Red };
            button.Clicked += (sender, e) => (sender as MyButton).BoundaryColor = Color.Blue;
            return new ContentPage { Content = button };
        }
    }
}
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iOS版:

[assembly:ExportRenderer(typeof(MyButton), typeof(MyButtonRenderer))]

namespace RendererTest.iOS
{
    public class MyButtonRenderer: ButtonRenderer
    {
        public override void Draw(RectangleF rect)
        {
            using (var context = UIGraphics.GetCurrentContext()) {
                context.SetFillColor(Element.BackgroundColor.ToCGColor());
                context.SetStrokeColor((Element as MyButton).BoundaryColor.ToCGColor());
                context.SetLineWidth(10);
                context.AddPath(CGPath.FromRect(Bounds));
                context.DrawPath(CGPathDrawingMode.FillStroke);
            }
        }
    }
}
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按下按钮时,红色边界应变为蓝色.显然渲染器没有注意到已更改的属性.如何触发重绘?

(此示例适用于iOS.但我的问题也适用于Android.)

Ste*_*oix 9

首先,将您BoundaryColor转变为可绑定的属性.这不是必需的,触发INPC事件就足够了,但是你可以绑定它:

public static readonly BindableProperty BoundaryColorProperty =
    BindableProperty.Create ("BoundaryColor", typeof(Color), typeof(MyButton), Color.Default);

public Color BoundaryColor {
    get { return (Color)GetValue (BoudaryColorProperty); }
    set { SetValue (BoundaryColorProperty, value); }
}
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然后,在你的渲染器中:

protected override void OnElementPropertyChanged (object sender, PropertyChangedEventArgs e)
{
    base.OnElementPropertyChanged (sender, e);

    if (e.PropertyName == MyButton.BoundaryColorProperty.PropertyName)
        SetNeedsDisplay ();
}
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Fal*_*lko 7

需要进行两项修改:

  1. OnPropertyChanged在酒店的设置者内打电话BoundaryColor:

    public class MyButton: Button
    {
        Color boundaryColor = Color.Red;
    
        public Color BoundaryColor {
            get {
                return boundaryColor;
            }
            set {
                boundaryColor = value;
                OnPropertyChanged();  // <-- here
            }
        }
    }
    
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  2. 在以下OnElementChanged方法中订阅活动MyButtonRenderer:

    public class MyButtonRenderer: ButtonRenderer
    {
        protected override void OnElementChanged(ElementChangedEventArgs<Button> e)
        {
            base.OnElementChanged(e);
            Element.PropertyChanged += (s_, e_) => SetNeedsDisplay();  // <-- here
        }
    
        public override void Draw(RectangleF rect)
        {
            // ...
        }
    }
    
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注意: 在内部订阅OnElementChanged而不是构造函数似乎很重要.否则a System.Reflection.TargetInvocationException被提出.

  • @kaolick:那就是`Invalidate()`. (6认同)