Pet*_*jas 1 iphone uiviewcontroller uiview iphone-sdk-3.0 interface-orientation
我一直在搜索这个问题,找不到任何可以帮助我的东西.
我有一个UIViewController包含在另一个UIViewController中.当父UIViewController旋转时,比如从Portrait到LandscapeLeft,我想让它看起来好像孩子没有旋转.也就是说.无论父母的方向如何,我都希望孩子与天空的方向相同.如果它在Portrait中有一个直立的UIButton,我希望按钮的右侧在UIInterfaceOrientationLandscapeLeft中"向上".
这可能吗?目前,我正在做这样的事情:
-(void) rotate:(UIInterfaceOrientation)fromOrientation: toOr:(UIInterfaceOrientation)toOrientation
{
if(((fromOrientation == UIInterfaceOrientationPortrait) && (toOrientation == UIInterfaceOrientationLandscapeRight))
|| ((fromOrientation == UIInterfaceOrientationPortraitUpsideDown) && (toOrientation == UIInterfaceOrientationLandscapeLeft)))
{
}
if(((fromOrientation == UIInterfaceOrientationLandscapeRight) && (toOrientation == UIInterfaceOrientationPortraitUpsideDown))
|| ((fromOrientation == UIInterfaceOrientationLandscapeLeft) && (toOrientation == UIInterfaceOrientationPortrait)))
{
}
if(((fromOrientation == UIInterfaceOrientationPortrait) && (toOrientation == UIInterfaceOrientationLandscapeLeft))
|| ((fromOrientation == UIInterfaceOrientationPortraitUpsideDown) && (toOrientation == UIInterfaceOrientationLandscapeRight)))
{
}
if(((fromOrientation == UIInterfaceOrientationLandscapeLeft) && (toOrientation == UIInterfaceOrientationPortraitUpsideDown))
|| ((fromOrientation == UIInterfaceOrientationLandscapeRight) && (toOrientation == UIInterfaceOrientationPortrait)))
{
}
if(((fromOrientation == UIInterfaceOrientationPortrait) && (toOrientation == UIInterfaceOrientationPortraitUpsideDown))
|| ((fromOrientation == UIInterfaceOrientationPortraitUpsideDown) && (toOrientation == UIInterfaceOrientationPortrait)))
{
}
if(((fromOrientation == UIInterfaceOrientationLandscapeLeft) && (toOrientation == UIInterfaceOrientationLandscapeRight))
|| ((fromOrientation == UIInterfaceOrientationLandscapeRight) && (toOrientation == UIInterfaceOrientationLandscapeLeft)))
{
}
}
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这似乎是对代码的完全浪费.此外,我正计划使用CGAffineTransform(如此处引用:http://www.crystalminds.nl/?p = 1102 ),但我很困惑我是否应该更改视图的尺寸以匹配旋转后的尺寸.
这里最大的噩梦是你必须跟踪全局"方向"变量.如果不这样做,幻觉就会丢失,ViewController会旋转成任何东西.
我真的可以对此有所帮助,谢谢!
您可以做的最好的事情是根据您的界面方向更改您的子视图帧的帧.你可以这样做:
#pragma mark -
#pragma mark InterfaceOrientationMethods
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return (interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown || interfaceOrientation == UIInterfaceOrientationLandscapeRight || interfaceOrientation == UIInterfaceOrientationLandscapeLeft);
}
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------
- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration{
[super willRotateToInterfaceOrientation:toInterfaceOrientation duration:duration];
if(toInterfaceOrientation == UIInterfaceOrientationPortrait || toInterfaceOrientation == UIInterfaceOrientationPortraitUpsideDown){
//self.view = portraitView;
[self changeTheViewToPortrait:YES andDuration:duration];
}
else if(toInterfaceOrientation == UIInterfaceOrientationLandscapeRight || toInterfaceOrientation == UIInterfaceOrientationLandscapeLeft){
//self.view = landscapeView;
[self changeTheViewToPortrait:NO andDuration:duration];
}
}
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------
- (void) changeTheViewToPortrait:(BOOL)portrait andDuration:(NSTimeInterval)duration{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:duration];
if(portrait){
//change the view and subview frames for the portrait view
}
else{
//change the view and subview frames for the landscape view
}
[UIView commitAnimations];
}
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希望这可以帮助.
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