Eri*_*ric 7 c# logging log4net
我已经创建了一个自定义log4net appender.它来自log4net.Appender.SmtpAppender,它来自log4net.Appender.BufferingAppenderSkeleton.
我以编程方式在其构造函数中设置以下参数:
this.Lossy = false; //don't drop any messages
this.BufferSize = 3; //buffer up to 3 messages
this.Threshold = log4net.Core.Level.Error; //append messages of Error or higher
this.Evaluator = new log4net.Core.LevelEvaluator(Level.Off); //don't flush the buffer for any message, regardless of level
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我希望这会缓冲3个级别错误或更高级别的事件,并在填充缓冲区时传递这些事件.但是,我发现事件根本没有缓冲; 相反,每次记录错误时立即调用SendBuffer().
我的配置有错误吗?
谢谢
这一行:
this.Evaluator = new log4net.Core.LevelEvaluator(Level.Off);
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当收到级别等于或高于求值程序的消息时,告诉appender刷新缓冲区.Level.Off因此将阻止所有事件.
更新:再次跟踪log4net源后,我看不出为什么缓冲不适合你.
Update2:我很难过,但是我再次发现自己忘记了log4net appender需要在更改设置后调用ActivateOptions.直到ActivateOptions被调用时,则不会创建内部循环缓冲区和缓冲不会发生.
所以,做一个快速测试appender:
public sealed class MyBufferingAppender: BufferingAppenderSkeleton
{
public MyBufferingAppender()
{
BufferSize = 3;
ActivateOptions();
}
public readonly List<LoggingEvent> SentEvents = new List<LoggingEvent>();
protected override void SendBuffer(LoggingEvent[] events)
{
SentEvents.AddRange(events);
}
}
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......并快速测试:
[Test]
public void DoAppend_BuffersEvents()
{
var appender = new MyBufferingAppender();
appender.DoAppend(new LoggingEvent(
new LoggingEventData {Level = Level.Error, Message = "Hello world"}));
Assert.That(appender.SentEvents, Has.Count(0));
}
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测试通过(在我的机器上至少:).