fuz*_*uzz 5 mpmovieplayercontroller avplayer avplayerlayer swift
目前,这就是我在UIViewController的子视图中播放视频的方式:
override func viewDidAppear(animated: Bool) {
let filePath = NSBundle.mainBundle().pathForResource("musicvideo", ofType: "mp4")
self.moviePlayerController.contentURL = NSURL.fileURLWithPath(filePath)
self.moviePlayerController.play()
self.moviePlayerController.repeatMode = .One
self.moviePlayerController.view.frame = self.view.bounds
self.moviePlayerController.scalingMode = .AspectFill
self.moviePlayerController.controlStyle = .None
self.moviePlayerController.allowsAirPlay = false
self.view.addSubview(self.moviePlayerController.view)
}
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我已经通过以下方式阅读了关于禁用音频的方法(根本没有工作).请记住,我正在尝试禁用它,以便不通过音乐应用程序,Spotify等中断当前播放的音乐.
// Playing media items with the applicationMusicPlayer will restore the user's Music state after the application quits.
// The current volume of playing music, in the range of 0.0 to 1.0.
// This property is deprecated -- use MPVolumeView for volume control instead.
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1) MPMusicPlayerController.applicationMusicPlayer().volume = 0
2)MPVolumeView甚至没有设置实际音量的设置?这是一个控制.
3) self.moviePlayerController.useApplicationAudioSession = false
所以我找到了这个答案.
这是我最终使用的Swift代码.然后我用一个AVPlayerLayer来添加到视图作为子图层,它完美地工作.
感谢OP成功获得了Apple技术人员并提供了原始的Objective-C代码.
我现在面临的唯一问题是它:
1)中断当前音乐播放,无论是来自Music,Spotify等.
2)如果我关闭应用程序并再次打开它,视频将停止播放.
override func viewDidAppear(animated: Bool) {
let filePath = NSBundle.mainBundle().pathForResource("musicvideo", ofType: "mp4")
var asset: AVURLAsset?
asset = AVURLAsset.URLAssetWithURL(NSURL.fileURLWithPath(filePath), options: nil)
var audioTracks = NSArray()
audioTracks = asset!.tracksWithMediaType(AVMediaTypeAudio)
// Mute all the audio tracks
let allAudioParams = NSMutableArray()
for track: AnyObject in audioTracks {
// AVAssetTrack
let audioInputParams = AVMutableAudioMixInputParameters()
audioInputParams.setVolume(0.0, atTime: kCMTimeZero)
audioInputParams.trackID = track.trackID
allAudioParams.addObject(audioInputParams)
}
let audioZeroMix = AVMutableAudioMix()
audioZeroMix.inputParameters = allAudioParams
// Create a player item
let playerItem = AVPlayerItem(asset: asset)
playerItem.audioMix = audioZeroMix
// Create a new Player, and set the player to use the player item
// with the muted audio mix
let player = AVPlayer.playerWithPlayerItem(playerItem) as AVPlayer
player.play()
let layer = AVPlayerLayer(player: player)
player.actionAtItemEnd = .None
layer.frame = self.view.bounds
layer.videoGravity = AVLayerVideoGravityResizeAspectFill
self.view.layer.addSublayer(layer)
}
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