防止MKMapView改变选择(干净地)

Rog*_*Rog 5 objective-c mkmapview uigesturerecognizer ios uievent

我有一个自定义子类MKPinAnnotationView,显示自定义调用.我想处理该注释中的触摸事件.

我有一个有效的解决方案(下图),但感觉不对.我有一个经验法则,每当我使用时,performSelector: .. withDelay:我都在与系统作战而不是使用它.

有没有人为MKMapView和注释选择处理的积极事件处理有一个良好,干净的解决方法?

我目前的解决方案

(我的注释选择类中的所有代码)

我进行自己的热门测试(没有这个我的手势识别器不会触发,因为Map View会消耗这些事件:

- (UIView*)hitTest:(CGPoint)point withEvent:(UIEvent*)event; {
    // To enable our gesture recogniser to fire. we have to hit test and return the correct view for events inside the callout.

    UIView* hitView = nil;

    if (self.selected) {
        // check if we tpped inside the custom view
        if (CGRectContainsPoint(self.customView.frame, point))
            hitView = self.customView;
    }

    if(hitView) {
        // If we are performing a gesture recogniser (and hence want to consume the action)
        // we need to turn off selections for the annotation temporarily
        // the are re-enabled in the gesture recogniser.
        self.selectionEnabled = NO;

        // *1* The re-enable selection a moment later
        [self performSelector:@selector(enableAnnotationSelection) withObject:nil afterDelay:kAnnotationSelectionDelay];

    } else {
        // We didn't hit test so pass up the chain.
        hitView = [super hitTest:point withEvent:event];
    }

    return hitView;
}
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请注意,我也关闭了选择,以便在我被覆盖时setSelected我可以忽略取消选择.

- (void)setSelected:(BOOL)selected animated:(BOOL)animated; {
    // If we have hit tested positive for one of our views with a gesture recogniser,  temporarily 
    // disable selections through _selectionEnabled
    if(!_selectionEnabled){
        // Note that from here one, we are out of sync with the enclosing map view
        // we're just displaying out callout even though it thinks we've been deselected
        return;
    }

    if(selected) {
        // deleted code to set up view here
        [self addSubview:_customView];

        _mainTapGestureRecogniser = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(calloutTapped:)];
        [_customView addGestureRecognizer: _mainTapGestureRecogniser];

    } else {
        self.selected = NO;
        [_customView removeFromSuperview];
    }


}
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这条线评论1,我不喜欢,但它在theta延迟火灾结束时也非常毛茸茸.我必须走回superview链才能到达mapView,以便我可以说服选择仍然存在.

// Locate the mapview so that we can ensure it has the correct annotation selection state after we have ignored selections.
- (void)enableAnnotationSelection {
    // This reenables the seelction state and resets the parent map view's idea of the
    // correct selection i.e. us.
    MKMapView* map = [self findMapView];
    [map selectAnnotation:self.annotation animated:NO];
    _selectionEnabled = YES;

}
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-(MKMapView*)findMapView; {
    UIView* view = [self superview];
    while(!_mapView) {
        if([view isKindOfClass:[MKMapView class]]) {
            _mapView = (MKMapView*)view;
        } else if ([view isKindOfClass:[UIWindow class]]){
            return nil;
        } else{
            view = [view superview];
            if(!view)
                return nil;
        }
    }

    return _mapView;
}
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这一切似乎没有任何缺点和下行(就像我从其他解决方案中看到的闪烁一样.它相对简单,但感觉不对.

谁有更好的解决方案?

jsz*_*ski 1

我认为您不需要胡闹地图视图的选择跟踪。如果我正确地解释了您想要的内容,您应该能够仅通过hitTest:withEvent:覆盖并canShowCallout设置为 来完成它NO。相应地执行setSelected:标注出现/消失动画。您还应该覆盖setHighlighted:并调整自定义标注的显示(如果可见)。