Al *_*ger 2 c# sockets multithreading asynchronous
在使用异步套接字的 MSDN示例中,套接字中的接收数据是通过从 BeginReceive 调用的回调处理程序中重复调用异步 BeginReceive 来完成的:
private static void ReceiveCallback( IAsyncResult ar ) {
//...Skipped...
if (bytesRead > 0) {
// There might be more data, so store the data received so far.
state.sb.Append(Encoding.ASCII.GetString(state.buffer,0,bytesRead));
// Get the rest of the data.
client.BeginReceive(state.buffer,0,StateObject.BufferSize,0,
new AsyncCallback(ReceiveCallback), state);
} else {
// ...Skipped...
}
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http://msdn.microsoft.com/en-us/library/bbx2eya8(v=vs.110).aspx
是否有必要从已经在单独线程中执行的处理程序再次进行异步调用?可以简单地在此处理程序中循环使用 Receive 吗?就像是:
while (bytesRead) {
bytesRead = client.Receive(state.buffer, 0, client.Available,
SocketFlags.None);
// Etc...
}
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APM 模式的主要目标是避免在等待异步操作结果时阻塞调用线程,从而提高服务器应用程序的可扩展性。
如果在循环中AsyncCallback继续同步调用Receive,您仍然会阻塞初始BeginReceive已完成的 IOCP 线程。对于客户端 UI 应用程序来说,这可能没问题,您可能不关心ThreadPool饥饿问题,但对于服务器端应用程序来说,这肯定不是一个好主意,因为阻塞的线程可能会为其他传入的客户端请求提供服务。
请注意,对于 C# 5.0 / .NET 4.5 及更高版本,APM 被视为遗留。可以使用async/awaitandnew Task-based Asynchronous Pattern (TAP)模式,这大大简化了异步代码开发,eg:
async Task<string> ReadAllAsync()
{
var sb = new StringBuffer();
using (var tcp = new TcpClient())
{
await tcp.ConnectAsync(IPAddress.Parse("localhost"), 8080).ConfigureAwait(false);
var buffer = new byte[1024];
using (var stream = tcp.GetStream())
{
var bytesRead = await stream.ReadAsync(buffer, 0, buffer.Length);
if (0 == bytesRead)
break;
sb.Append(Encoding.ASCII.GetString(state.buffer,0,bytesRead));
}
}
return sb.ToString();
}
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如果由于某种原因您不想使用NetworkStream.ReadAsync,您可以使用以下命令将 APM 样式套接字 API 包装为 TAP Task.FromAsync:
public static class SocketsExt
{
static public Task ReceiveDataAsync(
this TcpClient tcpClient,
byte[] buffer)
{
return Task.Factory.FromAsync(
(asyncCallback, state) =>
tcpClient.Client.BeginReceive(buffer, 0, buffer.Length,
SocketFlags.None, asyncCallback, state),
(asyncResult) =>
tcpClient.Client.EndReceive(asyncResult),
null);
}
static public async Task<Int32> ReceiveInt32Async(
this TcpClient tcpClient)
{
var data = new byte[sizeof(Int32)];
await tcpClient.ReceiveDataAsync(data).ConfigureAwait(false);
return BitConverter.ToInt32(data, 0);
}
}
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