Ben*_*783 118 uibutton ios swift
我正在尝试以编程方式构建UI.如何让这个动作起作用?我正在与Swift一起开发.
viewDidLoad中的代码:
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
let myFirstLabel = UILabel()
let myFirstButton = UIButton()
myFirstLabel.text = "I made a label on the screen #toogood4you"
myFirstLabel.font = UIFont(name: "MarkerFelt-Thin", size: 45)
myFirstLabel.textColor = UIColor.redColor()
myFirstLabel.textAlignment = .Center
myFirstLabel.numberOfLines = 5
myFirstLabel.frame = CGRectMake(15, 54, 300, 500)
myFirstButton.setTitle("?", forState: .Normal)
myFirstButton.setTitleColor(UIColor.blueColor(), forState: .Normal)
myFirstButton.frame = CGRectMake(15, -50, 300, 500)
myFirstButton.addTarget(self, action: "pressed", forControlEvents: .TouchUpInside)
self.view.addSubview(myFirstLabel)
self.view.addSubview(myFirstButton)
}
func pressed(sender: UIButton!) {
var alertView = UIAlertView();
alertView.addButtonWithTitle("Ok");
alertView.title = "title";
alertView.message = "message";
alertView.show();
}
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Das*_*ash 182
你只是在选择器名称的末尾错过了冒号.由于按下了一个参数,冒号必须在那里.您的被按下的函数也不应嵌套在viewDidLoad中.
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
let myFirstLabel = UILabel()
let myFirstButton = UIButton()
myFirstLabel.text = "I made a label on the screen #toogood4you"
myFirstLabel.font = UIFont(name: "MarkerFelt-Thin", size: 45)
myFirstLabel.textColor = UIColor.redColor()
myFirstLabel.textAlignment = .Center
myFirstLabel.numberOfLines = 5
myFirstLabel.frame = CGRectMake(15, 54, 300, 500)
myFirstButton.setTitle("?", forState: .Normal)
myFirstButton.setTitleColor(UIColor.blueColor(), forState: .Normal)
myFirstButton.frame = CGRectMake(15, -50, 300, 500)
myFirstButton.addTarget(self, action: #selector(myClass.pressed(_:)), forControlEvents: .TouchUpInside)
self.view.addSubview(myFirstLabel)
self.view.addSubview(myFirstButton)
}
@objc func pressed(sender: UIButton!) {
var alertView = UIAlertView()
alertView.addButtonWithTitle("Ok")
alertView.title = "title"
alertView.message = "message"
alertView.show()
}
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编辑:更新以反映Swift 2.2中的最佳实践.应该使用#selector()而不是不推荐使用的文字字符串.
n.b*_*y.n 55
Swift 2.2 Xcode 7.3
由于现在不推荐使用Objective-C String Literals用于按钮回调方法
let button:UIButton = UIButton(frame: CGRectMake(100, 400, 100, 50))
button.backgroundColor = UIColor.blackColor()
button.setTitle("Button", forState: UIControlState.Normal)
button.addTarget(self, action:#selector(self.buttonClicked), forControlEvents: .TouchUpInside)
self.view.addSubview(button)
func buttonClicked() {
print("Button Clicked")
}
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Swift 3 Xcode 8
let button:UIButton = UIButton(frame: CGRect(x: 100, y: 400, width: 100, height: 50))
button.backgroundColor = .black
button.setTitle("Button", for: .normal)
button.addTarget(self, action:#selector(self.buttonClicked), for: .touchUpInside)
self.view.addSubview(button)
func buttonClicked() {
print("Button Clicked")
}
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Swift 4 Xcode 9
let button:UIButton = UIButton(frame: CGRect(x: 100, y: 400, width: 100, height: 50))
button.backgroundColor = .black
button.setTitle("Button", for: .normal)
button.addTarget(self, action:#selector(self.buttonClicked), for: .touchUpInside)
self.view.addSubview(button)
@objc func buttonClicked() {
print("Button Clicked")
}
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小智 15
斯威夫特4
private func createButton {
let sayButtonT = UIButton(type: .custom)
sayButtonT.addTarget(self, action: #selector(sayAction(_:)), for: .touchUpInside)
}
@objc private func sayAction(_ sender: UIButton?) {
}
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JP *_*ino 14
斯威夫特3
let button = UIButton(frame: CGRect(x: 20, y: 20, width: 200, height: 60))
button.setTitle("Email", for: .normal)
button.backgroundColor = .white
button.setTitleColor(UIColor.black, for: .normal)
button.addTarget(self, action: #selector(self.buttonTapped), for: .touchUpInside)
myView.addSubview(button)
@objc func buttonTapped(sender : UIButton) {
//Write button action here
}
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小智 11
是的在模拟器中.有时它不会识别选择器,看起来有一个错误.即使我不面对你的代码,我只是改变了动作名称(选择器).有用
let buttonPuzzle:UIButton = UIButton(frame: CGRectMake(100, 400, 100, 50))
buttonPuzzle.backgroundColor = UIColor.greenColor()
buttonPuzzle.setTitle("Puzzle", forState: UIControlState.Normal)
buttonPuzzle.addTarget(self, action: "buttonAction:", forControlEvents: UIControlEvents.TouchUpInside)
buttonPuzzle.tag = 22;
self.view.addSubview(buttonPuzzle)
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这里有一个示例选择器函数:
func buttonAction(sender:UIButton!) {
var btnsendtag:UIButton = sender
if btnsendtag.tag == 22 {
//println("Button tapped tag 22")
}
}
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您应该能够通过访问UIButton的titleLabel属性以编程方式创建自定义UI按钮.
Swift中的每类引用:关于titleLabel属性,它表示"尽管此属性是只读的,但它自己的属性是可读/写的.主要使用这些属性来配置按钮的文本."
在Swift中,您可以直接修改titleLabel的属性,如:
let myFirstButton = UIButton()
myFirstButton.titleLabel!.text = "I made a label on the screen #toogood4you"
myFirstButton.titleLabel!.font = UIFont(name: "MarkerFelt-Thin", size: 45)
myFirstButton.titleLabel!.textColor = UIColor.red
myFirstButton.titleLabel!.textAlignment = .center
myFirstButton.titleLabel!.numberOfLines = 5
myFirstButton.titleLabel!.frame = CGRect(x: 15, y: 54, width: 300, height: 500)
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编辑
Swift 3.1语法
尝试这些..我希望它有帮助......
override func viewDidLoad() {
super.viewDidLoad()
let btn = UIButton()
btn.frame = CGRectMake(10, 10, 50, 50) //set frame
btn.setTitle("btn", forState: .Normal) //set button title
btn.setTitleColor(UIColor.redColor(), forState: .Normal) //set button title color
btn.backgroundColor = UIColor.greenColor() //set button background color
btn.tag = 1 // set button tag
btn.addTarget(self, action: "btnclicked:", forControlEvents: .TouchUpInside) //add button action
self.view.addSubview(btn) //add button in view
}
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这些是按钮点击事件..
func btnclicked(sender: UIButton!)
{
//write the task you want to perform on buttons click event..
}
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Swift 3:您可以以UIButton编程方式创建
要么在方法范围内,例如在ViewDidLoad()
一定要向按钮添加约束,否则你不会看到它
let button = UIButton()
button.translatesAutoresizingMaskIntoConstraints = false
button.target(forAction: #selector(buttonAction), withSender: self)
//button.backgroundColor etc
view.addSubview(button)
@objc func buttonAction() {
//some Action
}
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或在您的范围之外作为全局变量从您的任何地方访问它 module
let button: UIButton = {
let b = UIButton()
b.translatesAutoresizingMaskIntoConstraints = false
//b.backgroundColor etc
return b
}()
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然后你设置约束
func setupButtonView() {
view.addSubview(button)
button.widthAnchor.constraint(equalToConstant: 40).isActive = true
button.heightAnchor.constraint(equalToConstant: 40).isActive = true
// etc
}
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斯威夫特 5.0
let button = self.makeButton(title: "Login", titleColor: .blue, font: UIFont.init(name: "Arial", size: 18.0), background: .white, cornerRadius: 3.0, borderWidth: 2, borderColor: .black)
view.addSubview(button)
// Adding Constraints
button.heightAnchor.constraint(equalToConstant: 40).isActive = true
button.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 40).isActive = true
button.rightAnchor.constraint(equalTo: view.rightAnchor, constant: -40).isActive = true
button.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -400).isActive = true
button.addTarget(self, action: #selector(pressed(_ :)), for: .touchUpInside)
// Define commmon method
func makeButton(title: String? = nil,
titleColor: UIColor = .black,
font: UIFont? = nil,
background: UIColor = .clear,
cornerRadius: CGFloat = 0,
borderWidth: CGFloat = 0,
borderColor: UIColor = .clear) -> UIButton {
let button = UIButton()
button.translatesAutoresizingMaskIntoConstraints = false
button.setTitle(title, for: .normal)
button.backgroundColor = background
button.setTitleColor(titleColor, for: .normal)
button.titleLabel?.font = font
button.layer.cornerRadius = 6.0
button.layer.borderWidth = 2
button.layer.borderColor = UIColor.red.cgColor
return button
}
// Button Action
@objc func pressed(_ sender: UIButton) {
print("Pressed")
}
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