Ans*_*hul 298 multithreading ios swift dispatch-queue
如何在swift中使用线程?
dispatchOnMainThread:^{
NSLog(@"Block Executed On %s", dispatch_queue_get_label(dispatch_get_current_queue()));
}];
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tob*_*sdm 675
很多已经在Swift 3.0中进行了现代化改造.在后台线程上运行一些东西看起来像这样:
DispatchQueue.global(qos: .background).async {
print("This is run on the background queue")
DispatchQueue.main.async {
print("This is run on the main queue, after the previous code in outer block")
}
}
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let qualityOfServiceClass = QOS_CLASS_BACKGROUND
let backgroundQueue = dispatch_get_global_queue(qualityOfServiceClass, 0)
dispatch_async(backgroundQueue, {
print("This is run on the background queue")
dispatch_async(dispatch_get_main_queue(), { () -> Void in
print("This is run on the main queue, after the previous code in outer block")
})
})
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从Swift 1.1开始,如果没有一些修改,Apple不支持上述语法.通过QOS_CLASS_BACKGROUND实际上没有工作,而是使用Int(QOS_CLASS_BACKGROUND.value).
有关更多信息,请参阅Apples文档
Dal*_*ord 118
最佳实践是定义可以多次访问的可重用函数.
例如AppDelegate.swift作为全局函数.
func backgroundThread(_ delay: Double = 0.0, background: (() -> Void)? = nil, completion: (() -> Void)? = nil) {
dispatch_async(dispatch_get_global_queue(Int(QOS_CLASS_USER_INITIATED.value), 0)) {
background?()
let popTime = dispatch_time(DISPATCH_TIME_NOW, Int64(delay * Double(NSEC_PER_SEC)))
dispatch_after(popTime, dispatch_get_main_queue()) {
completion?()
}
}
}
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注:雨燕2.0,更换QOS_CLASS_USER_INITIATED.value以上QOS_CLASS_USER_INITIATED.rawValue代替
A.要在后台运行一个延迟3秒的进程:
backgroundThread(3.0, background: {
// Your background function here
})
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B.要在后台运行进程,请在前台运行完成:
backgroundThread(background: {
// Your function here to run in the background
},
completion: {
// A function to run in the foreground when the background thread is complete
})
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C.延迟3秒 - 注意使用没有背景参数的完成参数:
backgroundThread(3.0, completion: {
// Your delayed function here to be run in the foreground
})
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fro*_*ouo 81
Dan Beaulieu在swift3中的回答.
extension DispatchQueue {
static func background(delay: Double = 0.0, background: (()->Void)? = nil, completion: (() -> Void)? = nil) {
DispatchQueue.global(qos: .background).async {
background?()
if let completion = completion {
DispatchQueue.main.asyncAfter(deadline: .now() + delay, execute: {
completion()
})
}
}
}
}
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DispatchQueue.background(delay: 3.0, background: {
// do something in background
}, completion: {
// when background job finishes, wait 3 seconds and do something in main thread
})
DispatchQueue.background(background: {
// do something in background
}, completion:{
// when background job finished, do something in main thread
})
DispatchQueue.background(delay: 3.0, completion:{
// do something in main thread after 3 seconds
})
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Sai*_*ira 42
Swift 3利用新DispatchQueue类来管理队列和线程.要在后台线程上运行某些东西,您将使用:
let backgroundQueue = DispatchQueue(label: "com.app.queue", qos: .background)
backgroundQueue.async {
print("Run on background thread")
}
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或者如果你想要两行代码:
DispatchQueue.global(qos: .background).async {
print("Run on background thread")
DispatchQueue.main.async {
print("We finished that.")
// only back on the main thread, may you access UI:
label.text = "Done."
}
}
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您还可以在本教程中获得有关Swift 3中GDC的一些深入信息.
ale*_*lex 35
斯威夫特2
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), {
//All stuff here
})
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iOS*_*iOS 26
在Swift 4.2和Xcode 10.1中
我们有三种类型的队列:
1.主队列: 主队列是一个串行队列,由系统创建并与应用程序主线程相关联.
2.全局队列: 全局队列是一个并发队列,我们可以根据任务的优先级请求它.
3.自定义队列:可以由用户创建.通过指定服务质量属性(QoS),自定义并发队列始终映射到其中一个全局队列.
DispatchQueue.main//Main thread
DispatchQueue.global(qos: .userInitiated)//?High Priority
DispatchQueue.global(qos: .userInteractive)//High Priority (Little Higher than userInitiated)
DispatchQueue.global(qos: .background)//Lowest Priority
DispatchQueue.global(qos: .default)//Normal Priority (after High but before Low)
DispatchQueue.global(qos: .utility)//Low Priority
DispatchQueue.global(qos: .unspecified)//Absence of Quality
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这些所有队列都可以通过两种方式执行
1.同步执行
2.异步执行
DispatchQueue.global(qos: .background).async {
// do your job here
DispatchQueue.main.async {
// update ui here
}
}
//Perform some task and update UI immediately.
DispatchQueue.global(qos: .userInitiated).async {
// Perform task
DispatchQueue.main.async {
// Update UI
self.tableView.reloadData()
}
}
//To call or execute function after some time
DispatchQueue.main.asyncAfter(deadline: .now() + 5.0) {
//Here call your function
}
//If you want to do changes in UI use this
DispatchQueue.main.async(execute: {
//Update UI
self.tableView.reloadData()
})
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来自AppCoda:https://www.appcoda.com/grand-central-dispatch/
//This will print synchronously means, it will print 1-9 & 100-109
func simpleQueues() {
let queue = DispatchQueue(label: "com.appcoda.myqueue")
queue.sync {
for i in 0..<10 {
print("", i)
}
}
for i in 100..<110 {
print("??", i)
}
}
//This will print asynchronously
func simpleQueues() {
let queue = DispatchQueue(label: "com.appcoda.myqueue")
queue.async {
for i in 0..<10 {
print("", i)
}
}
for i in 100..<110 {
print("??", i)
}
}
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Xys*_*Xys 24
斯威夫特 5
为方便起见,请使用以下内容创建一个文件“DispatchQueue+Extensions.swift”:
import Foundation
typealias Dispatch = DispatchQueue
extension Dispatch {
static func background(_ task: @escaping () -> ()) {
Dispatch.global(qos: .background).async {
task()
}
}
static func main(_ task: @escaping () -> ()) {
Dispatch.main.async {
task()
}
}
}
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用法 :
Dispatch.background {
// do stuff
Dispatch.main {
// update UI
}
}
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phu*_*gle 22
您必须从要在UI上运行的更新中分离出要在后台运行的更改:
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0)) {
// do your task
dispatch_async(dispatch_get_main_queue()) {
// update some UI
}
}
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Had*_*šić 21
Swift 4.x
把它放在一些文件中:
func background(work: @escaping () -> ()) {
DispatchQueue.global(qos: .userInitiated).async {
work()
}
}
func main(work: @escaping () -> ()) {
DispatchQueue.main.async {
work()
}
}
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然后在需要的地方拨打电话:
background {
//background job
main {
//update UI (or what you need to do in main thread)
}
}
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但是很好的答案,无论如何我想分享我的面向对象的解决方案更新为swift 3.
请检查出来:AsyncTask
从概念上受到了android的AsyncTask的启发,我在Swift中编写了自己的类
AsyncTask可以正确,方便地使用UI线程.此类允许执行后台操作并在UI线程上发布结果.
以下是一些使用示例
例1 -
AsyncTask(backgroundTask: {(p:String)->Void in//set BGParam to String and BGResult to Void
print(p);//print the value in background thread
}).execute("Hello async");//execute with value 'Hello async'
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例2 -
let task2=AsyncTask(beforeTask: {
print("pre execution");//print 'pre execution' before backgroundTask
},backgroundTask:{(p:Int)->String in//set BGParam to Int & BGResult to String
if p>0{//check if execution value is bigger than zero
return "positive"//pass String "poitive" to afterTask
}
return "negative";//otherwise pass String "negative"
}, afterTask: {(p:String) in
print(p);//print background task result
});
task2.execute(1);//execute with value 1
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它有2种通用类型:
BGParam - 执行时发送给任务的参数类型.BGResult - 背景计算结果的类型.
当您创建AsyncTask时,您可以将这些类型传递到后台任务所需的任何类型,但如果您不需要这些类型,则可以将其标记为未使用,只需将其设置为:Void或者使用较短的语法:()
执行异步任务时,它将执行3个步骤:
beforeTask:()->Void 在执行任务之前在UI线程上调用.backgroundTask: (param:BGParam)->BGResult 紧接着在后台线程上调用afterTask:(param:BGResult)->Void 在UI线程上调用后台任务的结果由于上面已经回答了OP问题,我只想添加一些速度考虑因素:
我不建议使用.background线程优先级运行任务,尤其是在iPhone X上,其中任务似乎分配在低功耗内核上.
以下是来自计算密集型函数的一些实际数据,这些函数从XML文件读取(带缓冲)并执行数据插值:
设备名称/ .background/.utility/.default/.userInitiated/.userInteractive
请注意,所有设备的数据集都不相同.它是iPhone X上最大的,也是iPhone 5s上最小的.
小智 6
线程的多用途函数
public enum QueueType {
case Main
case Background
case LowPriority
case HighPriority
var queue: DispatchQueue {
switch self {
case .Main:
return DispatchQueue.main
case .Background:
return DispatchQueue(label: "com.app.queue",
qos: .background,
target: nil)
case .LowPriority:
return DispatchQueue.global(qos: .userInitiated)
case .HighPriority:
return DispatchQueue.global(qos: .userInitiated)
}
}
}
func performOn(_ queueType: QueueType, closure: @escaping () -> Void) {
queueType.queue.async(execute: closure)
}
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像这样使用它:
performOn(.Background) {
//Code
}
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