如何在Flex应用程序边界内保持拖动TitleWindow

Tim*_*Tim 9 apache-flex popupwindow drag bounds

我在FB4中使用PopupManager来显示自定义对话框.

    popwin = new TitleWindow(); 
    popwin.addElement(myCustomDialog);
    PopUpManager.addPopUp(popwin,this,false);
    PopUpManager.centerPopUp(popwin);

当它的灰色标题栏位于Flex应用程序矩形的边界之外时,可以拖动弹出的TitleWindow并放开它,然后无法再次抓取弹出窗口.也可以将TitleWindow向下拖动,使其在Flex应用程序矩形的下边缘下方完全不可见.当Flex应用程序界限小于完整浏览器窗口,并且用户正在快速工作时,这种情况发生的可能性会增加.是否有一个简单的设置可以防止这种情况发生,或者程序员是否必须在拖动操作期间拦截行为?

谢谢蒂姆

Lan*_*ard 8

嘿,根据我的知识,没有一个简单的设置可以防止这种情况发生.您需要做的就是每次移动时都要观察它,并确保它保持在一定的范围内.然后,如果您愿意,可以将该事件处理程序抽象为某个Controller类.

这是一个基本的例子:

<?xml version="1.0" encoding="utf-8"?>
<s:Application 
    xmlns:fx="http://ns.adobe.com/mxml/2009"
    xmlns:s="library://ns.adobe.com/flex/spark"
    xmlns:mx="library://ns.adobe.com/flex/mx"
    creationComplete="creationCompleteHandler()">

    <fx:Script>
        <![CDATA[
            import flash.geom.Rectangle;
            import mx.core.FlexGlobals;
            import mx.core.UIComponent;
            import mx.events.MoveEvent;
            import mx.managers.PopUpManager;
            import spark.components.TitleWindow;

            protected function creationCompleteHandler():void
            {
                var window:TitleWindow = new TitleWindow();
                PopUpManager.addPopUp(window, this, false);
                PopUpManager.centerPopUp(window);
                window.addEventListener(MoveEvent.MOVE, window_moveHandler);
            }

            protected function window_moveHandler(event:MoveEvent):void
            {
                var window:UIComponent = event.currentTarget as UIComponent;
                var application:UIComponent = FlexGlobals.topLevelApplication as UIComponent;
                var bounds:Rectangle = new Rectangle(0, 0, application.width, application.height);
                var windowBounds:Rectangle = window.getBounds(application);
                var x:Number;
                var y:Number;
                if (windowBounds.left <= bounds.left)
                    x = bounds.left;
                else if (windowBounds.right >= bounds.right)
                    x = bounds.right - window.width;
                else
                    x = window.x;
                if (windowBounds.top <= bounds.top)
                    y = bounds.top;
                else if (windowBounds.bottom >= bounds.bottom)
                    y = bounds.bottom - window.height;
                else
                    y = window.y;
                window.move(x, y);
            }

        ]]>
    </fx:Script>

</s:Application>
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希望有所帮助,兰斯