Jer*_*vel 11 c# websocket async-await
我通过websocket接收JSON.至少:我是部分的.使用在线websocket服务,我收到完整的JSON响应(忽略所有HTML标记).当我查看我在控制台中收到的JSON时,我可以看到HTML标记(在调试期间使用HTML查看器查看它删除了HTML)但它突然结束(不完整的数据).
我的缓冲区有足够的空间,我正在使用async-await(假设)在继续之前等待整个响应进来.
private async Task Receive()
{
var buffer = new byte[4096 * 20];
while (_socket.State == WebSocketState.Open)
{
var response = await _socket.ReceiveAsync(new ArraySegment<byte>(buffer), CancellationToken.None);
if (response.MessageType == WebSocketMessageType.Close)
{
await
_socket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Close response received",
CancellationToken.None);
}
else
{
var result = Encoding.UTF8.GetString(buffer);
var a = buffer[1000];
var b = buffer[10000];
var c = buffer[50000];
var d = buffer[81000];
Console.WriteLine(result);
var responseObject = JsonConvert.DeserializeObject<Response>(result, _requestParameters.ResponseDataType);
OnSocketReceive.Invoke(this, new SocketEventArgs {Response = responseObject });
buffer = new byte[4096 * 20];
}
}
}
Run Code Online (Sandbox Code Playgroud)
注意事项:缓冲区非常大b
,c
并且d
永远不会被填充.我还应该注意,这只发生在1-questions-newest-tag-java
请求中,155-questions-active
完全正常.
在做了一些挖掘之后,我发现response.CloseStatus
并且response.CloseStatusDescription
总是null
,response.Count
总是1396
(复制粘贴Word中的结果确实显示总有1396个字符)并且response.EndOfMessage
是false
.
通过挖掘一些源代码,我发现,DefaultReceiveBufferSize
是16 * 1024
(足够大),并且WebSocketGetDefaultKeepAliveInterval()
是指外部执行(但调试器显示00:00:30
).
这不是超时问题,因为调试器在联机服务收到响应的同一时刻停止.
当套接字尚未收到所有数据时,为什么我的方法继续执行?
vto*_*ola 33
只是为了完成@Noseratio响应,代码将是这样的:
ArraySegment<Byte> buffer = new ArraySegment<byte>(new Byte[8192]);
WebSocketReceiveResult result= null;
using (var ms = new MemoryStream())
{
do
{
result = await socket.ReceiveAsync(buffer, CancellationToken.None);
ms.Write(buffer.Array, buffer.Offset, result.Count);
}
while (!result.EndOfMessage);
ms.Seek(0, SeekOrigin.Begin);
if (result.MessageType == WebSocketMessageType.Text)
{
using (var reader = new StreamReader(ms, Encoding.UTF8))
{
// do stuff
}
}
}
Run Code Online (Sandbox Code Playgroud)
干杯.
nos*_*tio 18
我可能错了,但我不认为你总是应该立即收到完整的WebSocket
信息.服务器可以被发送以块的消息(即会对应于主叫SendAsync
用endOfMessage: false
).
所以,不要await _socket.ReceiveAsync()
在一个循环和积累所接收到的数据块,直到WebSocketReceiveResult.EndOfMessage
为true
或错误发生.
另外,你可能应该使用WebSocket.CreateClientBuffer
而不是new ArraySegment<byte>(buffer)
.
// Read the bytes from the web socket and accumulate all into a list.
var buffer = new ArraySegment<byte>(new byte[1024]);
WebSocketReceiveResult result = null;
var allBytes = new List<byte>();
do
{
result = await webSocket.ReceiveAsync(buffer, CancellationToken.None);
for (int i = 0; i < result.Count; i++)
{
allBytes.Add(buffer.Array[i]);
}
}
while (!result.EndOfMessage);
// Optional step to convert to a string (UTF-8 encoding).
var text = Encoding.UTF8.GetString(allBytes.ToArray(), 0, allBytes.Count);
Run Code Online (Sandbox Code Playgroud)
根据Noseratio的回答,我实现了一个临时缓冲区,该缓冲区将构造整个消息的数据。
var temporaryBuffer = new byte[BufferSize];
var buffer = new byte[BufferSize * 20];
int offset = 0;
WebSocketReceiveResult response;
while (true)
{
response = await _socket.ReceiveAsync(
new ArraySegment<byte>(temporaryBuffer),
CancellationToken.None);
temporaryBuffer.CopyTo(buffer, offset);
offset += response.Count;
temporaryBuffer = new byte[BufferSize];
if (response.EndOfMessage)
{
break;
}
}
Run Code Online (Sandbox Code Playgroud)
此处全面实施
归档时间: |
|
查看次数: |
17240 次 |
最近记录: |