Dav*_*mez 5 java animation javafx-2
我正在尝试使用 JavaFX 在登录窗口(舞台)内创建一个精灵动画,一旦用户获得登录和密码信息,就会播放该动画。我尝试使用 Michael Heinrichs 在他关于使用 JavaFX 精灵动画的博客文章中发布的类,但我无法让它工作,主要是因为我不明白如何在不使用 start 方法的情况下在 ImageView 中创建这个动画(在我的情况下也不起作用)。
这是我在登录阶段的 FXML 文件中的代码:
<GridPane alignment="CENTER" hgap="10.0" vgap="10.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="crud.controller.MainController">
<padding>
<Insets bottom="25.0" left="25.0" right="25.0" top="25.0" />
</padding>
<children>
<ImageView fx:id="loginAnimationImageView" GridPane.columnIndex="0" GridPane.halignment="CENTER" GridPane.columnSpan="2" GridPane.rowIndex="0">
<image>
<Image url="@../assets/shop-sprite.png" />
</image>
<viewport>
<Rectangle2D height="130.0" width="131.0" />
</viewport>
</ImageView>
<Label text="Usuario" GridPane.columnIndex="0" GridPane.halignment="RIGHT" GridPane.rowIndex="2" />
<TextField fx:id="loginTextField" onAction="#onEnterTextFieldAction" GridPane.columnIndex="1" GridPane.rowIndex="2" />
<Label text="Contraseña" GridPane.columnIndex="0" GridPane.rowIndex="3" />
<PasswordField fx:id="passwordTextField" onAction="#onEnterPasswordFieldAction" GridPane.columnIndex="1" GridPane.rowIndex="3" />
<Button fx:id="loginButton" onAction="#loginButtonAction" text="Ingresar" GridPane.columnIndex="0" GridPane.columnSpan="2" GridPane.halignment="CENTER" GridPane.rowIndex="5" />
</children>
</GridPane>
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在控制器类中,我尝试创建一个启动方法,但首先,我不知道如何在舞台打开的同时启动它,其次,当我尝试从按钮调用该方法时,它会尝试渲染图像(修改图像所需的空间)但它什么也没显示。
这是代码:
@FXML private void launchAnimation() {
loginAnimationImageView = new ImageView(IMAGE);
loginAnimationImageView.setViewport(new Rectangle2D(OFFSET_X, OFFSET_Y, WIDTH, HEIGHT));
final Animation animacion = new SpriteAnimation(
loginAnimationImageView,
Duration.millis(1000.0),
COUNT, COLUMNS,
OFFSET_X, OFFSET_Y,
WIDTH, HEIGHT
);
animacion.setCycleCount(Animation.INDEFINITE);
animacion.play();
}
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最后,这里是常量声明:
private static final Image IMAGE = new Image("https://i.cloudup.com/1VA2FCnqY6-2000x2000.png");
private static final int COLUMNS = 4;
private static final int COUNT = 12;
private static final int OFFSET_X = 0;
private static final int OFFSET_Y = 0;
private static final int WIDTH = 131;
private static final int HEIGHT = 125;
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这就是登录阶段现在的样子,我想为我的徽标设置动画:

你们能帮我理解如何在这种情况下使用图像视图吗?
有什么变化我可以使用 ImageView 来创建这种效果,或者我只是在浪费时间?
我成功了,我可以使用这个 sprite 图像使这个简单的动画与 JavaFX 一起工作使这个简单的动画与 JavaFX 一起工作,我想与您分享,以防您想要完成类似的事情
\n\n这是结果(YouTube)
\n\n首先,我使用此代码为登录阶段创建了 FXML 文件(请记住,您必须为控制器类和图像文件设置正确的位置)
\n\n<?xml version="1.0" encoding="UTF-8"?>\n\n<?import java.lang.*?>\n<?import javafx.geometry.*?>\n<?import javafx.scene.control.*?>\n<?import javafx.scene.image.*?>\n<?import javafx.scene.layout.*?>\n\n<GridPane alignment="CENTER" hgap="10.0" vgap="10.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="package.Controller">\n <padding>\n <Insets bottom="25.0" left="25.0" right="25.0" top="25.0" />\n </padding>\n <children>\n <ImageView fx:id="loginAnimationImageView" GridPane.columnIndex="0" GridPane.halignment="CENTER" GridPane.columnSpan="2" GridPane.rowIndex="0">\n <image>\n <Image url="@route/to/shop-sprite.png" />\n </image>\n <viewport>\n <Rectangle2D minX="0" minY="0" height="130.0" width="130.0" />\n </viewport>\n </ImageView>\n <Label text="Usuario" GridPane.columnIndex="0" GridPane.halignment="RIGHT" GridPane.rowIndex="2" />\n <TextField fx:id="loginTextField" onAction="#onEnterTextFieldAction" GridPane.columnIndex="1" GridPane.rowIndex="2" />\n <Label text="Contrase\xc3\xb1a" GridPane.columnIndex="0" GridPane.rowIndex="3" />\n <PasswordField fx:id="passwordTextField" onAction="#onEnterPasswordFieldAction" GridPane.columnIndex="1" GridPane.rowIndex="3" />\n <Button fx:id="loginButton" onAction="#loginButtonAction" text="Ingresar" GridPane.columnIndex="0" GridPane.columnSpan="2" GridPane.halignment="CENTER" GridPane.rowIndex="5" />\n </children>\n</GridPane>\nRun Code Online (Sandbox Code Playgroud)\n\n现在我们必须使用Michael Heinrichs创建的动画类来设置控制器创建的动画类来设置控制器,我在上面的问题中链接了该类。
\n\n笔记:一旦登录和密码信息得到验证,该动画将通过登录按钮启动,因此您必须在自己的应用程序中设置代码来完成此操作。
\n\n这是控制器的代码:
\n\npublic class MainController {\n private static final int COLUMNS = 4;\n private static final int COUNT = 12;\n private static final int OFFSET_X = 0;\n private static final int OFFSET_Y = 0;\n private static final int WIDTH = 130;\n private static final int HEIGHT = 130;\n @FXML private ImageView loginAnimationImageView;\n @FXML private TextField loginTextField;\n @FXML private PasswordField passwordTextField;\n @FXML private Button loginButton;\n\n @FXML protected void onEnterTextFieldAction(ActionEvent actionEvent) {\n}\n\n @FXML protected void onEnterPasswordFieldAction(ActionEvent actionEvent) {\n}\n\n @FXML protected void loginButtonAction(ActionEvent actionEvent) {\n final Animation animation = new SpriteAnimation(\n loginAnimationImageView,\n Duration.millis(400.0),\n COUNT, COLUMNS,\n OFFSET_X, OFFSET_Y,\n WIDTH, HEIGHT\n );\n\n animation.setCycleCount(1);\n animation.play();\n }\n}\nRun Code Online (Sandbox Code Playgroud)\n\n就是这样,您无需执行任何其他操作即可为任何 JavaFX 应用程序创建这个简单的动画。好好享受!
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