She*_*tah 1 objective-c ios sprite-kit
我正在尝试检查这个SKSpriteNode是否已从屏幕中移除以实现一段代码(如果有)但我似乎无法弄明白.
我的代码;
if (player.position.y > self.frame.size.height) {
NSLog(@"out of frame");
[self runAction:[SKAction sequence:@[
[SKAction waitForDuration:0.5],
[SKAction runBlock:^{
levelMenu *mainMenu = [[levelMenu alloc] initWithSize:self.size];
[self.view presentScene:mainMenu transition:[SKTransition fadeWithDuration:0.6]];
}],
]]];
}
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但这不起作用.
有什么我可以做的来测试从父母那里删除它的时间.即" If (player hasLeftScene)或(player hasBeenRemovedFromParent)"之类的东西?
我也试过测试播放器.position.y> 568(4英寸显示器),但它也不起作用.
检查node.parent.如果它没有父母(从一个中移除),则为零.
if (node.parent) {
// node has parent, was not removed
} else {
// node does not have parent, was removed
}
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