das*_*ist 7 objective-c uiimage ios
当试图执行的UIImage中心作物,我得到的结果如下(左边是原始图像640*1136,右边是装在方形裁剪图像UIImageView的320*320):
转向:

我对比率元素进行了相当多的修改,以便它可以正确地检测要修剪的数量:使用图像的较短边,构建基于的比率short_side/width_of_desired_rect,但在这种情况下似乎不起作用.帮助赞赏!
- (UIImage *)squareImageWithImage:(UIImage *)image scaledToSize:(CGSize)newSize {
double ratio;
double delta;
CGPoint offset;
//make a new square size, that is the resized imaged width
CGSize sz = CGSizeMake(newSize.width, newSize.width);
//figure out if the picture is landscape or portrait, then
//calculate scale factor and offset
if (image.size.width > image.size.height) {
ratio = newSize.width / image.size.width;
delta = (ratio*image.size.width - ratio*image.size.height);
offset = CGPointMake(delta/2, 0);
} else {
ratio = newSize.width / image.size.height;
delta = (ratio*image.size.height - ratio*image.size.width);
offset = CGPointMake(0, delta/2);
}
//make the final clipping rect based on the calculated values
CGRect clipRect = CGRectMake(-offset.x, -offset.y,
(ratio * image.size.width) + delta,
(ratio * image.size.height) + delta);
//for retina consideration
if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)]) {
UIGraphicsBeginImageContextWithOptions(sz, YES, 0.0);
} else {
UIGraphicsBeginImageContext(sz);
}
UIRectClip(clipRect);
[image drawInRect:clipRect];
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newImage;
}
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fum*_*007 41
试试这个:
- (UIImage *)squareImageFromImage:(UIImage *)image scaledToSize:(CGFloat)newSize {
CGAffineTransform scaleTransform;
CGPoint origin;
if (image.size.width > image.size.height) {
CGFloat scaleRatio = newSize / image.size.height;
scaleTransform = CGAffineTransformMakeScale(scaleRatio, scaleRatio);
origin = CGPointMake(-(image.size.width - image.size.height) / 2.0f, 0);
} else {
CGFloat scaleRatio = newSize / image.size.width;
scaleTransform = CGAffineTransformMakeScale(scaleRatio, scaleRatio);
origin = CGPointMake(0, -(image.size.height - image.size.width) / 2.0f);
}
CGSize size = CGSizeMake(newSize, newSize);
if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)]) {
UIGraphicsBeginImageContextWithOptions(size, YES, 0);
} else {
UIGraphicsBeginImageContext(size);
}
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextConcatCTM(context, scaleTransform);
[image drawAtPoint:origin];
image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return image;
}
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swift3版fumoboy007的代码..
func squareImage(img: UIImage, scaledToSize newSize: CGFloat) -> UIImage {
var scaleTransform: CGAffineTransform
var origin: CGPoint
var image = img
if image.size.width > image.size.height {
let scaleRatio: CGFloat = newSize / image.size.height
scaleTransform = CGAffineTransform(scaleX: scaleRatio, y: scaleRatio)
origin = CGPoint(x: -(image.size.width - image.size.height) / 2.0, y: 0)
}
else {
let scaleRatio: CGFloat = newSize / image.size.width
scaleTransform = CGAffineTransform(scaleX: scaleRatio, y: scaleRatio)
origin = CGPoint(x: 0, y: -(image.size.height - image.size.width) / 2.0)
}
let size = CGSize(width: newSize, height: newSize)
if image.size.width > image.size.height {
UIGraphicsBeginImageContextWithOptions(size, true, 0)
}
else {
UIGraphicsBeginImageContext(size)
}
let context: CGContext? = UIGraphicsGetCurrentContext()
context?.concatenate(scaleTransform)
image.draw(at: origin)
image = UIGraphicsGetImageFromCurrentImageContext()!
UIGraphicsEndImageContext()
return image
}
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