Wal*_*lly 6 .net wpf f# asynchronous
如何在F#中编写异步WPF(或Windows窗体)事件处理程序?具体来说,是否有任何编码模式接近C#5的异步并等待?
这是一个完整的C#WPF应用程序:
using System;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
class Program
{
static int IncrementSlowly(int previous)
{
Thread.Sleep(3000);
if (previous == 2) throw new Exception("Oops!");
return previous + 1;
}
static async void btn_Click(object sender, RoutedEventArgs e)
{
var btn = sender as Button;
btn.IsEnabled = false;
try
{
var prev = (int)btn.Content;
btn.Content = await Task.Run(() => IncrementSlowly(prev));
}
catch (Exception ex)
{
btn.Content = ex.Message;
}
finally
{
btn.IsEnabled = true;
}
}
[STAThread]
static void Main(string[] args)
{
var btn = new Button() { Content = 0 };
var win = new Window() { Content = btn };
btn.Click += btn_Click;
new Application().Run(win);
}
}
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我无法弄清楚使用F#的等价物是什么.我使用异步工作流和异步方法的组合进行了多次尝试.它真的很快就真的很乱.我希望有一个简单的方法,我只是俯瞰.
这是我的起点,它将UI锁定在btn.Content <- incrementSlowly prev.接下来我该怎么办?
open System
open System.Threading
open System.Threading.Tasks
open System.Windows
open System.Windows.Controls
let incrementSlowly previous =
Thread.Sleep(3000)
if previous = 2 then failwith "Oops!"
previous + 1
let btn_Click (sender : obj) e =
let btn = sender :?> Button
btn.IsEnabled <- false
try
try
let prev = btn.Content :?> int
btn.Content <- incrementSlowly prev
with ex -> btn.Content <- ex.Message
finally
btn.IsEnabled <- true
[<EntryPoint>][<STAThread>]
let main _ =
let btn = new Button(Content = 0)
let win = new Window(Content = btn)
btn.Click.AddHandler(RoutedEventHandler(btn_Click))
Application().Run(win)
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顺便说一下,假设incrementSlowly无法修改.
第一步是incrementSlowly异步.这在C#代码中实际上是同步的,这可能不是一个好主意 - 在实际场景中,这可能是与网络通信,因此通常这实际上可以是异步的:
let incrementSlowly previous = async {
do! Async.Sleep(3000)
if previous = 2 then failwith "Oops!"
return previous + 1 }
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现在,您可以使按钮单击处理程序也异步.我们稍后将使用它来Async.StartImmediate确保我们可以访问UI元素,因此我们现在不必担心调度程序或UI线程:
let btn_Click (sender : obj) e = async {
let btn = sender :?> Button
btn.IsEnabled <- false
try
try
let prev = btn.Content :?> int
let! next = incrementSlowly prev
btn.Content <- next
with ex -> btn.Content <- ex.Message
finally
btn.IsEnabled <- true }
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最后一步是更改事件注册.像这样的东西应该做的伎俩:
btn.Click.Add(RoutedEventHandler(fun sender e ->
btn_Click sender e |> Async.StartImmediate)
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关键是Async.StartImmediate启动异步工作流程.当我们在UI线程上调用它时,它确保所有实际工作都在UI线程上完成(除非您明确地将其卸载到后台),因此可以安全地访问代码中的UI元素.
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