JGV*_*GVM 20 youtube-api youtube-iframe-api
我看了很多问题和youtube api的东西但是对于我的生活无法弄清楚为什么onYouTubeIframeAPIReady无法正常工作.
这是我的iframe:
<iframe id="youtube_vid" width="763" height="430" src="https://www.youtube.com/embed/dlJshzOv2cw?theme=light&showinfo=0&rel=0&enablejsapi=1" frameborder="0" allowfullscreen=""></iframe>
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我的剧本:
function callYTapi() {
var tag = document.createElement('script');
tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
console.log('script loaded');
function onYouTubeIframeAPIReady() {
console.log('IframeAPI = Ready');
var player = new YT.Player('youtube_vid', {
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
function onPlayerReady(event) {
event.target.playVideo();
}
function onPlayerStateChange(event) {
if (event.data == YT.PlayerState.PAUSED) {
console.log("Paused");
}
if (event.data == YT.PlayerState.PLAYING) {
console.log("Playing");
}
if (event.data == YT.PlayerState.ENDED) {
end();
}
}
}
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我得到了加载脚本的console.log,但没有为iframe准备好或其他任何东西.有任何想法吗?谢谢
Vin*_*nto 34
回调函数必须位于全局范围内.只是移动onYouTubeIframeAPIReady,其他人在外面callYTapi.
对我来说幸运的是,经过大量的控制台实验,我得到了一些具体的东西.直到一天前我才遇到同样的问题,当我在单身范围内时,我想出了怎么做.
这是我的代码的样子:
var XT = XT || {};
window.onYouTubeIframeAPIReady = function(){
setTimeout(XT.yt.onYouTubeIframeAPIReady,500);
}
XT.yt = {
/* load the YouTube API first */
loadApi: function () {
var j = document.createElement("script"),
f = document.getElementsByTagName("script")[0];
j.src = "//www.youtube.com/iframe_api";
j.async = true;
f.parentNode.insertBefore(j, f);
console.log('API Loaded');
},
/*default youtube api listener*/
onYouTubeIframeAPIReady: function () {
console.log('API Ready?');
window.YT = window.YT || {};
if (typeof window.YT.Player === 'function') {
player = new window.YT.Player('player', {
width: '640',
height: '390',
videoId: 'nE6mDCdYuwY',
events: {
onStateChange: XT.yt.onPlayerStateChange,
onError: XT.yt.onPlayerError,
onReady: setTimeout(XT.yt.onPlayerReady, 4000)
}
});
}
},
onPlayerReady: function() {
player.playVideo(); /* start the video */
player.setVolume(1); /* set volume to 1 (accepts 0-100) */
},
onPlayerStateChange: function (e) {
console.log(e.data, YT.PlayerState.PLAYING, e.data === YT.PlayerState.PLAYING);
var video_data = e.target.getVideoData();
//do something on video ends
if(e.data === YT.PlayerState.ENDED)
this.onPlayerStop();
},
onPlayerStop: function(){
//console.log('video ended');
},
onPlayerError: function (e) {
console.log( "youtube: " + e.target.src + " - " + e.data);
},
init: function () {
this.loadApi();
}
}
XT.yt.init();
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小智 5
为了清楚起见,上面接受的答案似乎以这种方式对我有用:
加载 API(来自 yt 文档)
var tag = document.createElement('script');
tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
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在窗口上指定 YouTube 的内置就绪函数“onYouTubeIframeAPIReady”
window.onYouTubeIframeAPIReady = this.onYTready;
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this.onYTready我的函数名称也是如此,位于其他地方。我可以确认我的onYTready函数可以在 Chrome 中控制台日志/调试器断点。
(编辑)您可能希望将此绑定到您的函数,例如:
window.onYouTubeIframeAPIReady = this.onYTready.bind(this);
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或“this”将用于窗口而不是您可能正在使用的特定视图。
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