我在C#中创建了一个服务器和一个客户端来传输文件.但是当它转移它暂停几秒钟然后继续.我在YouTube上发布了一个视频,以演示:http://www.youtube.com/watch?v = GGRKRW6ihLo
正如你所看到的那样暂停然后继续.
接收器:
using (var writer = new StreamWriter(Path.Combine(_localPath, file.FileName))) {
var buffer = new byte[_bufferSize];
while (file.Transferred < file.Size && _active) {
int read = ns.Read(buffer, 0, _bufferSize);
writer.BaseStream.Write(buffer, 0, read);
file.Transferred += read;
}
writer.Close();
}
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发件人:
using (var reader = new StreamReader(file.FilePath)) {
var buffer = new byte[_bufferSize];
while (file.Transferred < file.Size && _active) {
int read = reader.BaseStream.Read(buffer, 0, _bufferSize);
ns.Write(buffer, 0, read);
file.Transferred += read;
}
reader.Close();
}
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小智 1
尝试设置
// Sends data immediately upon calling NetworkStream.Write.
tcpClient.NoDelay = true;
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发送
var buffer = new byte[ tcpClient.SendBufferSize ];
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读
var buffer = new byte[ tcpClient.ReceiveBufferSize ];
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TcpClient.SendBufferSize 和 TcpClient.ReceiveBufferSize 可能因平台而异。在某些情况下,我将缓冲区大小设置为 TcpClient 缓冲区大小的一半或两倍。