我想从Q ++中公开QStringlist列表到Qml,并从QML端访问它的元素和方法.
这是我到目前为止所做的:
这是我的一个名为manager的类的.h文件.
#include <QObject>
#include <QStringList>
#include <QList>
class Manager : public QObject
{
Q_OBJECT
Q_PROPERTY(QStringList imagesPaths READ imagesPaths)
Q_PROPERTY(QStringList imagesPaths READ imagesPaths2)
Q_PROPERTY(QList<QStringList> imagesPathsLists READ imagesPathsLists)
public:
explicit Manager(QObject *parent = 0);
QStringList imagesPaths() const;
QStringList imagesPaths2() const;
QList<QStringList> imagesPathsLists()const;
signals:
public slots:
private:
QStringList m_imagesPaths;
QStringList m_imagesPaths2;
QList<QStringList> m_imagesPathsLists;
};
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这是我的.CPP文件,用于类方法实现
#include "manager.h"
Manager::Manager(QObject *parent) :
QObject(parent)
{
m_imagesPaths << "one" << "two" << "three" << "four";
m_imagesPaths2 << "one-2" << "two-2" << "three-2" << "four-2";
m_imagesPathsLists << m_imagesPaths << m_imagesPaths2;
}
QStringList Manager::imagesPaths() const
{
return m_imagesPaths;
}
QStringList Manager::imagesPaths2() const
{
return m_imagesPaths2;
}
QList<QStringList> Manager::imagesPathsLists() const
{
return m_imagesPathsLists;
}
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以及包含我的Class注册的main.cpp文件
#include <QtGui/QGuiApplication>
#include "qtquick2applicationviewer.h"
#include <qqmlcontext.h>
#include "manager.h"
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QtQuick2ApplicationViewer viewer;
Manager *mng = new Manager();
QQmlContext *ctxt = viewer.rootContext();
ctxt->setContextProperty("Manager",mng);
viewer.setMainQmlFile(QStringLiteral("qml/listOfLists/main.qml"));
viewer.showExpanded();
return app.exec();
}
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最后是试图从列表中获取数据的.Qml文件
import QtQuick 2.0
Rectangle {
width: 360
height: 360
MouseArea {
anchors.fill: parent
onClicked: {
for(var i = 0; i < Manager.imagesPathsLists.count(); i++){
for(var j = 0; j < Manager.imagesPathsLists[i].count(); j++){
console.log(Manager.imagesPathsLists[i].at(j))
}
}
}
}
}
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每当我点击矩形时,我都会收到以下错误
QMetaProperty::read: Unable to handle unregistered datatype 'QList<QStringList>' for property 'Manager::imagesPathsLists'
file:///E:/DevWork/build-listOfLists-Desktop_Qt_5_2_1_MinGW_32bit-Debug/qml/listOfLists/main.qml:10: TypeError: Cannot call method 'count' of undefined
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我一直试图解决这个问题两天了.我尝试了QQmlListProperty,但没有成功,我不知道我搞砸了什么.
只需将QList<QStringList>一个容器类放在一个派生自QObject的容器类中,就可以实现您想要做的事情.以下示例将解释它.
listoflist.h
#ifndef LISTOFLIST_H
#define LISTOFLIST_H
#include <QObject>
#include <QStringList>
class ListOfList : public QObject
{
Q_OBJECT
public:
explicit ListOfList(QObject *parent = 0);
void setListOfList(const QList<QStringList>& listOfList);
Q_INVOKABLE qint32 count() const;
Q_INVOKABLE qint32 subCount(const int & index) const;
Q_INVOKABLE QString at(const int &i,const int &j);
signals:
public slots:
private:
QList<QStringList> m_listOfList;
};
#endif // LISTOFLIST_H
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listoflist.cpp
#include "listoflist.h"
ListOfList::ListOfList(QObject *parent) :
QObject(parent)
{
}
void ListOfList::setListOfList(const QList<QStringList> &listOfList)
{
m_listOfList = listOfList;
}
qint32 ListOfList::count() const
{
return m_listOfList.count();
}
qint32 ListOfList::subCount(const int &index) const
{
int subCount = -1;
if(index>=0 && index<m_listOfList.count())
{
subCount = m_listOfList.at(index).count();
}
return subCount;
}
QString ListOfList::at(const int &i, const int &j)
{
QString value;
if(i>=0 && i<m_listOfList.count())
{
if(j>=0 && j<m_listOfList.at(i).count())
{
value = m_listOfList.at(i).at(j);
}
}
return value;
}
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manager.h
#include <QObject>
#include <QStringList>
#include <QList>
#include <listoflist.h>
class Manager : public QObject
{
Q_OBJECT
Q_PROPERTY(QStringList imagesPaths READ imagesPaths)
Q_PROPERTY(QStringList imagesPaths READ imagesPaths2)
Q_PROPERTY(QObject* imagesPathsLists READ imagesPathsLists)
public:
explicit Manager(QObject *parent = 0);
QStringList imagesPaths() const;
QStringList imagesPaths2() const;
QObject* imagesPathsLists();
signals:
public slots:
private:
QStringList m_imagesPaths;
QStringList m_imagesPaths2;
QList<QStringList> m_imagesPathsLists;
ListOfList m_listOfList;
};
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manager.cpp
#include "manager.h"
Manager::Manager(QObject *parent) :
QObject(parent)
{
m_imagesPaths << "one" << "two" << "three" << "four";
m_imagesPaths2 << "one-2" << "two-2" << "three-2" << "four-2";
m_imagesPathsLists << m_imagesPaths << m_imagesPaths2;
m_listOfList.setListOfList(m_imagesPathsLists);
}
QStringList Manager::imagesPaths() const
{
return m_imagesPaths;
}
QStringList Manager::imagesPaths2() const
{
return m_imagesPaths2;
}
QObject *Manager::imagesPathsLists()
{
return &m_listOfList;
}
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main.cpp中
#include <QtGui/QGuiApplication>
#include "qtquick2applicationviewer.h"
#include <qqmlcontext.h>
#include "manager.h"
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
QtQuick2ApplicationViewer viewer;
Manager *mng = new Manager();
QQmlContext *ctxt = viewer.rootContext();
ctxt->setContextProperty("Manager",mng);
viewer.setMainQmlFile(QStringLiteral("qml/SO_ListOfLists/main.qml"));
viewer.showExpanded();
return app.exec();
}
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main.qml
import QtQuick 2.0
Rectangle {
width: 360
height: 360
Text {
text: qsTr("Hello World")
anchors.centerIn: parent
}
MouseArea {
anchors.fill: parent
onClicked: {
var count = Manager.imagesPathsLists.count();
for(var i=0;i<count;i++)
{
var subCount = Manager.imagesPathsLists.subCount(i);
console.debug("StringList number ->" + (i+1))
for(var j=0;j<subCount;j++)
{
var string = Manager.imagesPathsLists.at(i,j)
console.debug(string)
}
console.debug("---------------------");
}
}
}
}
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