FSharp构建在MSBuild中失败,但在Visual Studio中正常工作

Tam*_*nut 8 msbuild teamcity f# build visual-studio

我的解决方案中有许多项目,其中还有一个F#项目.一切都在Visual Studio中构建良好,但是当我尝试在我的TeamCity服务器(没有安装VS)上使用MSBuild构建它时,它会抛出以下构建错误:

C:\TeamCity\buildAgent\work\42c74d8b9d19a844\FSharpEngine\MY_FSHARP_PROJECT.fsproj : error MSB4057: The target "Clean" does not exist in the project.
[16:27:58]Done Building Project "C:\TeamCity\buildAgent\work\42c74d8b9d19a844\Folder0\MY_FSHARP_PROJECT.fsproj" (Clean target(s)) -- FAILED.
[16:27:58]Done Building Project "C:\TeamCity\buildAgent\work\42c74d8b9d19a844\Folder1\REFERENCING_FSHARP_PROJECT.csproj" (Clean target(s)) -- FAILED.
[16:27:58]Done Building Project "C:\TeamCity\buildAgent\work\42c74d8b9d19a844\Folder2\UPPER_REFERENCING_FSHARP_PROJECT.csproj" (Rebuild target(s)) -- FAILED.
[16:27:58]Done Building Project "C:\TeamCity\buildAgent\work\42c74d8b9d19a844\Folder4\UPPER_UPPER_REFERENCING_FSHARP_PROJECT.csproj.metaproj" (Rebuild target(s)) -- FAILED.
[16:27:58]Done Building Project "C:\TeamCity\buildAgent\work\42c74d8b9d19a844\MY_SOLUTION.sln" (Rebuild target(s)) -- FAILED.
[16:27:58]Done Building Project "C:\TeamCity\buildAgent\work\42c74d8b9d19a844\MY_SOLUTION.sln.teamcity" (TeamCity_Generated_Build target(s)) -- FAILED.
Run Code Online (Sandbox Code Playgroud)

我在我的TeamCity服务器上安装了MSBuild工具和F#框架,但我仍然不知道为什么会抛出这个错误.

有人遇到过这个错误,可以给我一些解决方法吗?(我已经失去了一天,但仍然没有运气).

Mar*_*ann 11

我们在AutoFixture.AutoFoqZeroToNine上遇到了同样的问题.

我们做的是修改.fsproj文件.

首先,你必须添加

<TargetFSharpCoreVersion>4.3.0.0</TargetFSharpCoreVersion>
Run Code Online (Sandbox Code Playgroud)

到第一个<PropertyGroup>.

第二,你替换

<Import Project="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets" Condition=" Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')" />
Run Code Online (Sandbox Code Playgroud)

有了这个:

<Choose>
  <When Condition="'$(VisualStudioVersion)' == '11.0'">
    <PropertyGroup>
      <FSharpTargetsPath>$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets</FSharpTargetsPath>
    </PropertyGroup>
  </When>
  <Otherwise>
    <PropertyGroup>
      <FSharpTargetsPath>$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets</FSharpTargetsPath>
    </PropertyGroup>
  </Otherwise>
</Choose>
<Import Project="$(FSharpTargetsPath)" Condition="Exists('$(FSharpTargetsPath)')" />
Run Code Online (Sandbox Code Playgroud)

最后,替换

<Reference Include="FSharp.Core, Version=4.3.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
Run Code Online (Sandbox Code Playgroud)

<Reference Include="FSharp.Core, Version=$(TargetFSharpCoreVersion), Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
Run Code Online (Sandbox Code Playgroud)

如果要在上下文中查看此内容,可以查看执行上述操作的ZeroToNine提交.