Eug*_*din 0 ios uiswipegesturerecognizer uipangesturerecognizer
在我的iOS应用程序中,我有以下设置:
- (void)setupGestures
{
UIPanGestureRecognizer* panRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(panGesture:)];
[self.view addGestureRecognizer:panRecognizer];
UISwipeGestureRecognizer* swipeUpRecognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(handleSwipe:)];
[swipeUpRecognizer setDirection:UISwipeGestureRecognizerDirectionUp];
[self.view addGestureRecognizer:swipeUpRecognizer];
}
// then I have following implementation of selectors
// this method supposed to give me the length of the swipe
- (void)panGesture:(UIPanGestureRecognizer *)sender
{
if (sender.state == UIGestureRecognizerStateBegan)
{
startLocation = [sender locationInView:self.view];
}
else if (sender.state == UIGestureRecognizerStateEnded)
{
CGPoint stopLocation = [sender locationInView:self.view];
CGFloat dx = stopLocation.x - startLocation.x;
CGFloat dy = stopLocation.y - startLocation.y;
CGFloat distance = sqrt(dx*dx + dy*dy );
NSLog(@"Distance: %f", distance);
}
}
// this method does all other actions related to swipes
- (void)handleSwipe:(UISwipeGestureRecognizer *)gestureRecognizer
{
UISwipeGestureRecognizerDirection direction = [gestureRecognizer direction];
CGPoint touchLocation = [gestureRecognizer locationInView:playerLayerView];
if (direction == UISwipeGestureRecognizerDirectionDown && touchLocation.y > (playerLayerView.frame.size.height * .5))
{
if (![toolbar isHidden])
{
if (selectedSegmentIndex != UISegmentedControlNoSegment)
{
[self dismissBottomPanel];
}
else
{
[self dismissToolbar];
}
}
}
}
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所以问题是handleSwipe永远不会被调用...当我注释掉UIPanGestureRecognizer设置时,handleSwipe开始工作.
我对手势识别编程很新,所以我假设我在这里缺少一些基本的东西.
任何形式的帮助都非常感谢!
您需要告诉手势如何相互交互.这可以通过让它们同时运行(默认是它们不会)或通过设置一个仅在另一个失败时工作来完成.
为了使它们都起作用,让你的课程delegate成为手势并实施
– gestureRecognizer:shouldRecognizeSimultaneouslyWithGestureRecognizer:
返回YES.
要将一个设置为仅在另一个失败时工作,请使用requireGestureRecognizerToFail:.