Moh*_*med 2 c# wpf multithreading
我正在主线程上进行一些繁重的计算,而这些计算无法在单独的线程上运行。
当这些计算正在运行时,我想在应用程序 UI 上显示一个“忙碌指示器”(即旋转小部件)。因此,我无法在主线程上显示繁忙指示器,因为在这些计算运行时 UI 被锁定。
为了解决这个问题,我尝试将忙碌指示器移动到单独的线程。在这篇文章的帮助下,我可以将忙碌指示器放在单独的线程上。但是,我无法与此线程通信以启动或停止繁忙指示器。
private HostVisual CreateBusyIndicatorOnWorkerThread()
{
// Create the HostVisual that will "contain" the VisualTarget
// on the worker thread.
HostVisual hostVisual = new HostVisual();
Thread thread = new Thread(new ParameterizedThreadStart(BusyIndicatorWorkerThread));
thread.ApartmentState = ApartmentState.STA;
thread.IsBackground = true;
thread.Start(hostVisual);
// Wait for the worker thread to spin up and create the VisualTarget.
s_event.WaitOne();
return hostVisual;
}
private static AutoResetEvent s_event = new AutoResetEvent(false);
private void BusyIndicatorWorkerThread(object arg)
{
// Create the VisualTargetPresentationSource and then signal the
// calling thread, so that it can continue without waiting for us.
HostVisual hostVisual = (HostVisual)arg;
VisualTargetPresentationSource visualTargetPS = new VisualTargetPresentationSource(hostVisual);
s_event.Set();
// Create a MediaElement and use it as the root visual for the
// VisualTarget.
visualTargetPS.RootVisual = CreateBusyIndicator();
// Run a dispatcher for this worker thread. This is the central
// processing loop for WPF.
System.Windows.Threading.Dispatcher.Run();
}
private FrameworkElement CreateBusyIndicator()
{
var busyIndicator = new MyBusyIndicator();
//busyIndicator.DataContext = this.
Binding myBinding = new Binding("IsBusy");
myBinding.Source = this;
busyIndicator.SetBinding(MyBusyIndicator.IsBusyProperty, myBinding);
}
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我总是收到异常“调用线程无法访问此对象,因为不同的线程拥有它”。这是因为我试图从主线程更新繁忙指示器,而繁忙指示器由不同的线程拥有。
我也尝试了本文中给出的方法,
private void CreateAndShowContent()
{
Dispatcher = Dispatcher.CurrentDispatcher;
VisualTargetPresentationSource source =
new VisualTargetPresentationSource(_hostVisual);
_sync.Set();
source.RootVisual = _createContent();
DesiredSize = source.DesiredSize;
_invalidateMeasure();
Dispatcher.Run();
source.Dispose();
}
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但是使用这种方法 Dispatcher.Run() 直到计算完成之后才会发生任何事情,然后显示忙碌指示器。
我想从主线程通信到有忙指示符的线程。有没有人有办法?
没有理由在 UI 线程中运行“大量计算”。甚至更多 - 这是一种不好的做法。而是使用BackgroundWorkerwhich 可以工作,同时活动的 UI 线程将显示Loading/Calculating:
var worker = new BackgroundWorker();
worker.DoWork += (s, e) => {
// This part will last at a separate thread without blocking UI.
// Excellent place for heavy computations.
}
worker.RunWorkerCompleted += (s, e) => {
// Here we're back to UI thread - so you can change states and stop animations.
}
// And finally start async computation
worker.RunWorkerAsync();
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UI 应包含在您启动/完成工作时BusyIndicator将被激活/停止的控件。
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