Shr*_*jas 11 color-scheme objective-c cgcolor uicolor ios
我的应用程序中有一个条件,用户可以选择3种颜色,但这些颜色不应该相互匹配,问题是用户可以从托盘中为所有3个字段选择相似的颜色.
我正在尝试下面的代码,这里color2的颜色与color1的颜色略有不同: -
UIColor *color1 = [UIColor colorWithRed:1 green:(CGFloat)0.4 blue:1 alpha:1];
UIColor *color2 = [UIColor colorWithRed:1 green:(CGFloat)0.2 blue:1 alpha:1];
 if ([color1 isEqual:color2]) {
        NSLog(@"equals");
    }else {
        NSLog(@"not equal");
    }
输出:'不等于'这是正确的逻辑,因为它比较RGB值,但我想检查它的范围,让我知道是否有人知道如何比较相似的颜色.
tro*_*foe 33
你需要一个宽容,其价值,只有你可以决定:
- (BOOL)color:(UIColor *)color1
isEqualToColor:(UIColor *)color2
withTolerance:(CGFloat)tolerance {
    CGFloat r1, g1, b1, a1, r2, g2, b2, a2;
    [color1 getRed:&r1 green:&g1 blue:&b1 alpha:&a1];
    [color2 getRed:&r2 green:&g2 blue:&b2 alpha:&a2];
    return
        fabs(r1 - r2) <= tolerance &&
        fabs(g1 - g2) <= tolerance &&
        fabs(b1 - b2) <= tolerance &&
        fabs(a1 - a2) <= tolerance;
}
...
UIColor *color1 = [UIColor colorWithRed:1 green:(CGFloat)0.4 blue:1 alpha:1];
UIColor *color2 = [UIColor colorWithRed:1 green:(CGFloat)0.2 blue:1 alpha:1];
if ([self color:color1 isEqualToColor:color2 withTolerance:0.2]) {
    NSLog(@"equals");
} else {
    NSLog(@"not equal");
}
the*_*tic 11
trojanfoe的答案很棒,这是一个Swift版本:
我的建议:UIColor像这样创建扩展:
public extension UIColor{
    func isEqualToColor(color: UIColor, withTolerance tolerance: CGFloat = 0.0) -> Bool{
        var r1 : CGFloat = 0
        var g1 : CGFloat = 0
        var b1 : CGFloat = 0
        var a1 : CGFloat = 0
        var r2 : CGFloat = 0
        var g2 : CGFloat = 0
        var b2 : CGFloat = 0
        var a2 : CGFloat = 0
        self.getRed(&r1, green: &g1, blue: &b1, alpha: &a1)
        color.getRed(&r2, green: &g2, blue: &b2, alpha: &a2)
        return
            fabs(r1 - r2) <= tolerance &&
            fabs(g1 - g2) <= tolerance &&
            fabs(b1 - b2) <= tolerance &&
            fabs(a1 - a2) <= tolerance
    }
}
用法:
// check if label's color is white
if label.textColor.isEqualToColor(UIColor.whiteColor(), /* optional */ withTolerance: 0.0){
    // if so, add shadow
    label.layer.shadowColor = UIColor.blackColor().CGColor
    label.layer.shadowRadius = 4.0
    label.layer.shadowOpacity = 0.6
    label.layer.shadowOffset = CGSizeMake(0, 0)
}
您也可以使用此功能.
UIColor *color1 = [UIColor colorWithRed:1 green:(CGFloat)0.4 blue:1 alpha:1];
UIColor *color2 = [UIColor colorWithRed:1 green:(CGFloat)0.2 blue:1 alpha:1];
if (CGColorEqualToColor(color1.CGColor,color2.CGColor))
{
    //Two colors are same
}