-5 assembly
我需要汇编代码来在屏幕中间绘制一个正方形。
\n\n使用 BIOS 视频服务时,屏幕分辨率应为 320x200。维度\xe2\x80\x99s 长度应为 20 像素。正方形的颜色应为黄色、黑色背景,如下所示:
\nBIOS 服务具有极高的开销,切勿用于绘制单个像素。
对于“模式 0x13”,您可以直接访问显示内存 - 每个像素 1 个字节,从 0xA000:0x0000 开始,其中每条水平线都跟随前一条水平线(没有间隙/填充)。例如:
mov ax,0xA000
mov es,ax
xor di,di ;es:di = address of top left pixel
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要填充屏幕的顶行,您需要将 320 字节(像素)设置为零。所以:
mov ax,0xA000
mov es,ax
xor di,di ;es:di = address of top left pixel
xor ax,ax ;al = ah = black
mov cx,320/2 ;cx = number of pairs of pixels to set
cld ;Set direction to make sure
rep stosw ;Set entire line to black
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现在,您需要将顶部的许多行设置为黑色,因此:
mov ax,0xA000
mov es,ax
xor di,di ;es:di = address of top left pixel
;Do top lines
mov bx,(200-BOX_Y)/2 ;bx = number of lines at top to make black
xor ax,ax ;al = ah = black
.topLoop:
mov cx,320/2 ;cx = number of pairs of pixels to set
cld ;Set direction to make sure
rep stosw ;Set entire line to black
sub bx,1 ;bx = number of lines left to do
jne .topLoop ;Do next line if there are more lines to do
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下一部分是盒子本身。对于框所在的每一行,您希望左侧有一些黑色像素,中间有一些黄色像素,右侧有更多黑色像素:
;Do middle lines
mov bx,BOX_Y ;bx = number of lines in middle
.middleLoop:
mov cx,(320-BOX_X)/2 ;cx = number of pixels to set
rep stosb ;Set left black
mov cx,BOX_X
mov al,BOX_COLOUR ;al = box colour
rep stosb ;Set middle coloured part
mov cx,320-(320-BOX_X)/2 - BOX_X
xor al,al ;al = black
rep stosb ;Set right black part
sub bx,1 ;bx = number of lines left to do
jne .middleLoop ;Do next line if there are more lines to do
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最后,您也想将底线设置为黑色。这就像做顶线一样。完整的代码最终是这样的:
mov ax,0xA000
mov es,ax
xor di,di ;es:di = address of top left pixel
;Do top lines
mov bx,(200-BOX_Y)/2 ;bx = number of lines at top to make black
xor ax,ax ;al = ah = black
.topLoop:
mov cx,320/2 ;cx = number of pairs of pixels to set
cld ;Set direction to make sure
rep stosw ;Set entire line to black
sub bx,1 ;bx = number of lines left to do
jne .topLoop ;Do next line if there are more lines to do
;Do middle lines
mov bx,BOX_Y ;bx = number of lines in middle
.middleLoop:
mov cx,(320-BOX_X)/2 ;cx = number of pixels to set
rep stosb ;Set left black
mov cx,BOX_X
mov al,BOX_COLOUR ;al = box colour
rep stosb ;Set middle coloured part
mov cx,320-(320-BOX_X)/2 - BOX_X
xor al,al ;al = black
rep stosb ;Set right black part
sub bx,1 ;bx = number of lines left to do
jne .middleLoop ;Do next line if there are more lines to do
;Do bottom lines
mov bx,200 - BOX_Y - (200-BOX_Y)/2
xor ax,ax ;al = ah = black
.bottomLoop:
mov cx,320/2 ;cx = number of pairs of pixels to set
rep stosw ;Set entire line to black
sub bx,1 ;bx = number of lines left to do
jne .bottomLoop ;Do next line if there are more lines to do
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注:以上所有代码均适用于 NASM(不同的汇编器可能不同);并且根本没有经过测试。我假设你处于实模式。您需要定义一些常量才能使其正常工作(BOX_X、BOX_Y和BOX_COLOUR)。在各种情况下都可以更有效地完成。我不关心您正在使用的任何调用约定,或推送和弹出修改的寄存器,或执行ret. 我假设 0x00 是黑色(并且懒得猜测黄色的值是多少);这可能是错误的(值如何映射到颜色取决于您设置调色板的感觉,因此任何值都可以是任何颜色,0x00 可能是亮粉色或其他任何颜色,而不是黑色)
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