如何在JFrame中切换JPanels

use*_*667 1 java swing jpanel jframe

关于javas组件的相当绿色等等,请原谅我,如果我提供的信息不够!

考虑下面的代码.添加菜单和菜单显示在框架中,没有问题.我想在调用gameOn()时删除菜单而不是启动游戏.下面的代码只使Frames表面"空白",没有添加游戏面板.

有关如何修复它的任何想法/建议?MenuPanel有一个mouselistener.

public class GameFrame extends JFrame {

private MenuPanel mp; //extends JPanel
private GamePanel gp; //extends JPanel

public GameFrame() {
    setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    setSize(new Dimension(GameFrame.XSIZE, GameFrame.YSIZE));
    setLocationRelativeTo(null);
    setVisible(true);
    mp = new MenuPanel(this);

    add(mp);
}
public void gameOn() {
    remove(mp);
    GamePanel gp = new GamePanel(5);
    add(gp);
}
}
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Pau*_*tha 6

而不是尝试添加删除组件,使用 CardLayout

CardLayout cardLayout = new CardLayout();
JPanel mainPanel = new JPanel(cardLayout);

MenuPanel menu = new MenuPanel();
GamePanel game = new GamePanel();
mainPanel.add(menu, "menu");
mainPanel.add(game, "game");

...
public void gameOn() {
    cardLayout.show(mainPanel, "game");
}
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gameOn()被召唤时,menu将被推到后面,并被推到game前面.

这样您就不必继续添加和删除

这是一个你可以运行的例子

import java.awt.BorderLayout;
import java.awt.CardLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;

public class GameFrame extends JFrame implements ActionListener{

    CardLayout cardLayout;
    JPanel mainPanel;
    MenuPanel menu;
    GamePanel game;

    public GameFrame() {
        cardLayout = new CardLayout();
        mainPanel = new JPanel(cardLayout);
        menu = new MenuPanel();
        game = new GamePanel();
        mainPanel.add(menu, "menu");
        mainPanel.add(game, "game");


        JButton goGame = new JButton("Go TO Game");
        goGame.addActionListener(this);

        add(mainPanel);
        add(goGame, BorderLayout.SOUTH);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        pack();
        setLocationByPlatform(true);
        setVisible(true);
    }

    @Override
    public void actionPerformed(ActionEvent e) {
        gameOn();
    }

    public void gameOn() {
        cardLayout.show(mainPanel, "game");
    }

    public static void main(String[] args) {
        SwingUtilities.invokeLater(new Runnable(){
            @Override
            public void run() {
                GameFrame gameFrame = new GameFrame();
            }
        });
    }
}

class MenuPanel extends JPanel {

    public MenuPanel() {
        setBackground(Color.GREEN);
        add(new JLabel("Menu"));
    }

    @Override
    public Dimension getPreferredSize() {
        return new Dimension(300, 300);
    }
}

class GamePanel extends JPanel {

    public GamePanel() {
        setBackground(Color.BLUE);
        add(new JLabel("Game"));
    }

    @Override
    public Dimension getPreferredSize() {
        return new Dimension(300, 300);
    }
}
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