我需要参考system32/shell32.dll,因为我使用一些shell函数来读出回收站.我尝试了"添加引用 - > COM - > Microsoft Shell控件和自动化"和"添加引用 - >浏览---> [直接转到system32/shell32.dll].两者都添加了shell32引用到我的引用但是当我查看属性时,我看到引用的路径如下所示:"C:\ Users\Tim\Documents\Visual Studio 2008\Projects\Wing\FileWing\obj\Debug\Interop.Shell32.dll" ...
我不会将此\ obj\Debug\path部署到我的安装程序.那么如何直接引用最终用户shell32.dll呢?有办法吗?为什么VS2008会创建这条奇怪的路径?我可以更改此路径,以便它不会位于这个奇怪的子文件夹中吗?
嗯.好的,重新访问PInvoke后,我确信我不太明白: - /
让我举例说明我需要处理的代码.我正在挖掘回收箱并寻找我想要恢复的物品.有没有办法不通过PInvoke来完成这项工作?
private void recoverRecyclerBinEntry(string fileName, int size)
{
try
{
Shell Shl = new Shell();
Folder Recycler = Shl.NameSpace(10);
// scans through all the recyclers entries till the one to recover has been found
for (int i = 0; i < Recycler.Items().Count; i++)
{
FolderItem FI = Recycler.Items().Item(i);
string FileName = Recycler.GetDetailsOf(FI, 0);
if (Path.GetExtension(FileName) == "")
FileName += Path.GetExtension(FI.Path);
//Necessary for systems with hidden file extensions.
string FilePath = Recycler.GetDetailsOf(FI, 1);
string combinedPath = Path.Combine(FilePath, FileName);
if (size == FI.Size && fileName == combinedPath)
{
Debug.Write("Match found. Restoring " + combinedPath + "...");
Undelete(FI);
Debug.WriteLine("done.");
}
else
{
Debug.WriteLine("No match");
}
}
}
catch (Exception ex)
{
Debug.WriteLine(ex.Message);
Debug.WriteLine(ex.StackTrace);
}
}
private bool Undelete(FolderItem Item)
{
try
{
foreach (FolderItemVerb FIVerb in Item.Verbs())
{
if (
(FIVerb.Name.ToUpper().Contains("WIEDERHERSTELLEN")) ||
(FIVerb.Name.ToUpper().Contains("ESTORE")) ||
(FIVerb.Name.ToUpper().Contains("NDELETE"))
)
{
FIVerb.DoIt();
return true;
}
}
//execute the first one:
Item.Verbs().Item(0).DoIt();
return true;
}
catch (Exception)
{
Debug.WriteLine("ERROR undeleting");
return false;
}
}
Run Code Online (Sandbox Code Playgroud)