iul*_*kia 1 java bufferedimage jpanel graphics2d paintcomponent
我试图在JPanel中描述摆臂随时间的演变.钟摆具有固定节点,而另一个节点基于固定的一个和从文件中取出的一些角度来计算.每隔1秒我就会看到用新坐标重新绘制钟摆.为了描述我的问题,我已经删除了文件和角度计算,请考虑将移动点保存到Points的ArrayList中.
我试图通过从RotateLine对象的构造函数中调用drawRotatingLine()方法来实现逐渐旋转.在drawRotatingLine()方法中,我有一个for循环:
麻烦的是,我只有我的程序绘制初始位置,然后是最后一个,中间的那些没有画画.
从这里到那里把代码放在一起是非常不完整的.请原谅我滥用BufferedImage,Graphics2D,以及在paintComponent(...)方法中对这些对象的调用对我来说并不完全清楚,我只是需要完成这个程序,在我的经验的这个阶段,我发现JPanels上有相当复杂的绘图.
以下是整个代码:
public class RotateLine extends JPanel {
private static final int PREF_W = 600;
private static final int PREF_H = 600;
private static final int X1 = 100;
private static final int Y1 = 100;
private BufferedImage image;
private Graphics2D bufferedGraphics;
private static ArrayList<Point> pointsList;
private static Point p;
private int counter = 0;
public RotateLine () {
pointsList = new ArrayList<Point>();
p = new Point(X1, Y1);
int X2 = 400;
int Y2 = Y1;
for (int count = 0; count < 4; count++) {
pointsList.add(new Point(X2, Y2));
X2 = X2 - 100;
Y2 = Y2 + 100;
}
image = new BufferedImage(PREF_W, PREF_H, BufferedImage.TYPE_INT_RGB);
bufferedGraphics = image.createGraphics();
drawRotatingLine();
}
@Override
public Dimension getPreferredSize() {
return new Dimension(PREF_W, PREF_H);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
bufferedGraphics.clearRect(0, 0, PREF_W, PREF_H);
bufferedGraphics.setColor(Color.WHITE);
bufferedGraphics.fillRect(0, 0, PREF_W, PREF_H);
bufferedGraphics.setColor(Color.BLACK);
bufferedGraphics.drawLine(X1, Y1, p.x, p.y);
g.drawImage(image, 0, 0, this);
Toolkit.getDefaultToolkit().sync();
}
public static void main(String[] args) {
JFrame frame = new JFrame("clock");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new RotateLine());
frame.pack();
frame.setVisible(true);
}
public void drawRotatingLine() {
for (int i = 0; i < pointsList.size(); i++) {
p.x = pointsList.get(i).x;
p.y = pointsList.get(i).y;
try {
Thread.sleep(1000);
} catch (InterruptedException ex) {
Logger.getLogger(Pendul.class.getName()).log(Level.SEVERE, null, ex);
}
repaint();
}
}
Run Code Online (Sandbox Code Playgroud)
}
您的问题很常见:您正在调用Thread.sleep(...)
Swing事件线程,这将使您的整个应用程序进入休眠状态.而是读取并使用Swing Timer.在您使用Google Swing Timer教程之后,请搜索此站点以Java Swing Timer Animation
获取有关如何将其用于动画的体面示例.
所以,
归档时间: |
|
查看次数: |
674 次 |
最近记录: |