第一次尝试 Seth 的建议 #1。它也创造了一个整洁的视觉效果!
patches-own [ height ]
to blobbify
clear-all
repeat (ceiling 2 * (ln (world-height * world-width))) [
ask patch (round (random (world-width / 2)) - world-width / 4)
(round (random (world-height / 2)) - world-height / 4)
[ set height world-width * world-height ] ]
while [ count patches with [ height > 1 ] < (world-width * world-height / 4)]
[ diffuse height 1
ask patches with [ height > 0 ] [ set pcolor height ]
]
ask patches with [ height > 1 ] [ set pcolor white ]
end
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