wil*_*lc2 38 uikit uilabel iphone-sdk-3.0
我希望UILabel在某些游戏菜单屏幕中选择时稍微膨胀.为了顺利调整大小,我认为我应该对动画块中的标签属性进行一些更改.
要尝试的显而易见的事情是更改label.font.pointSize属性,但这只是readonly.
使用CGAffineTransformationMakeScale()缩放标签的.transform属性会使文本模糊.
还有其他方法可以做到这一点吗?
Bar*_*ley 57
将UILabel上的字体设置为放大时所需的大小.然后缩小它.如果您希望标签膨胀,请将其缩放至原始尺寸.
messageLabel.font = [UIFont boldSystemFontOfSize:45];
messageLabel.transform = CGAffineTransformScale(messageLabel.transform, 0.25, 0.25);
[self.view addSubview:messageLabel];
[UIView animateWithDuration:1.0 animations:^{
messageLabel.transform = CGAffineTransformScale(messageLabel.transform, 4, 4);
}];
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mix*_*xel 12
更新了Xcode 8/Swift 3/iOS 10 SDK.
我UILabel
在Swift中创建了扩展.如果您的标签左对齐,请取消注释注释行.
import UIKit
extension UILabel {
func animateToFont(_ font: UIFont, withDuration duration: TimeInterval) {
let oldFont = self.font
self.font = font
// let oldOrigin = frame.origin
let labelScale = oldFont!.pointSize / font.pointSize
let oldTransform = transform
transform = transform.scaledBy(x: labelScale, y: labelScale)
// let newOrigin = frame.origin
// frame.origin = oldOrigin
setNeedsUpdateConstraints()
UIView.animate(withDuration: duration) {
// self.frame.origin = newOrigin
self.transform = oldTransform
self.layoutIfNeeded()
}
}
}
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Objective-C版本:
@interface UILabel(FontAnimation)
- (void) animateToFont:(UIFont*)font withDuration:(NSTimeInterval) duration;
@end
@implementation UILabel(FontAnimation)
- (void) animateToFont:(UIFont*)font withDuration:(NSTimeInterval) duration {
UIFont * oldFont = self.font;
self.font = font;
// CGPoint oldOrigin = self.frame.origin;
CGFloat labelScale = oldFont.pointSize / font.pointSize;
CGAffineTransform oldTransform = self.transform;
self.transform = CGAffineTransformScale(self.transform, labelScale, labelScale);
// CGPoint newOrigin = self.frame.origin;
// self.frame = CGRectMake(oldOrigin.x, oldOrigin.y, self.frame.size.width, self.frame.size.height);
[self setNeedsUpdateConstraints];
[UIView animateWithDuration:duration animations: ^{
// self.frame = CGRectMake(newOrigin.x, newOrigin.y, self.frame.size.width, self.frame.size.height);
self.transform = oldTransform;
[self layoutIfNeeded];
}];
}
@end
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如果您想要从fontSize动画到fontSize,可以使用CATextLayer类
// create text layer
let textLayer = CATextLayer()
textLayer.font = UIFont.systemFontOfSize(50)
textLayer.fontSize = 50
textLayer.string = "text"
textLayer.foregroundColor = UIColor.redColor().CGColor
textLayer.backgroundColor = UIColor.blackColor().CGColor
textLayer.frame = CGRect(x: 100, y: 100, width: 100, height: 100)
view.layer.addSublayer(textLayer)
// animation
let animation = CABasicAnimation(keyPath: "fontSize")
animation.toValue = 10
animation.duration = 3
textLayer.layer.addAnimation(animation, forKey: nil)
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