我有这个问题,我需要设计一个Java包,用于:
现在我正在通过在A类和B类中包含一个布尔值来指示是否存在错误,以及另一个用于存储实际错误消息的对象来实现.调用者在调用之后必须检查此布尔值以查看是否发生了错误.
这有什么好的设计模型?
答案非常宽泛,所以我建议你使用:
// The data implements one interface
Data {interface}
// And you implement it with DatabaseData
DbData -> Data
...
// Or WebServiceData
WsData -> Data
...
// -- DAO part
Dao {interface}
+ fetch(): Data[]
// From database
DatabaseDao -> Dao
- data: Data[0..*]
// Query database and create dbData from rows...
+ fetch(): Data[]
self.status = "Not ok"
self.status = connectToDb()
if( self.status == ok ,
performQuery()
forEach( row in resultSet,
data.add( DbData.new( resultSet.next() ) )
)
disconnect()
)
...
// From web service
WebServiceDao -> Dao
- data: Data[0..*]
// Execute remote method and create wsData from some strange object
+ fetch(): Data[]
remoteObject: SoapObject = SoapObject()
remoteObject.connect()
if (remoteObject.connected?(),
differentData: StrangeObject = remoteObject.getRemoteData()
forEach( object in differentData ,
self.data.add( WsData.new( fromElement ))
)
).else(
self.status = "Disconnected"
)
....
// -- State part
// Abstract the way the data is going to be retrieved
// either from two sources or from a single one.
FetcheState { abstract }
- context: Service
- dao: Dao // Used for a single source
+ doFetch(): Data[] { abstract }
+ setContext( context: Service )
self.context = context
+ setSingleSource( dao: Dao)
self.dao = dao
// Fetches only from one DAO, and it doesn't quite merge anything
// because there is only one source after all.
OneSourceState -> FetcheState
// Use the single DAO and fetch
+ doFetch(): Data[]
data: Data[] = self.dao.doFetch()
// It doesn't hurt to call "context's" merger anyway.
context.merger.merge( data, null )
// Two sources, are more complex, fetches both DAOs, and validates error.
// If one source had an error, it changes the "state" of the application (context),
// so it can fetch from single source next time.
TwoSourcesState -> FetcheState
- db: Dao = DatabaseDao.new()
- ws: Dao = WebServiceDao.new()
+ doFetch(): Data[]
dbData: Data[] = db.doFetch()
wsData: Data[] = ws.doFetch()
if( ws.hadError() or db.hadError(),
// Changes the context's state
context.fetcher = OneSourceState.new()
context.merger = OneKindMergeStrategy.new()
context.fetcher.setContext( self.context )
// Find out which one was broken
if( ws.hadError(),
context.fetcher.setSingleSource( db )
)
if( db.hadError(),
context.fetcher.setSingleSource( ws )
)
)
// Since we have the data already let's
// merge it with the "context's" merger.
return context.merger.merge( dbData, wsData)
// -- Strategy part --
// Encapsulate algoritm to merge data
Strategy{ interface }
+ merge( a: Data[], with : Data[] )
// One kind doesn't merge too much, just "cast" one array
// because there is only one source after all.
OneKindMergeStrategy -> Strategy
+ merge( a: Data[], b: Data[] )
mergedData: Data[]
forEach( item, in( a ),
mergedData = Data.new( item ) // Take values from wsData or dbData
)
return mergedData
// Two kinds merge, encapsulate the complex algorithm to
// merge data from two sources.
TwoKindsMergeStrategy -> Strategy
+ merge( a: Data[], with: Data[] ): Data[]
forEach( item, in( a ),
mergedData: Data[]
forEach( other, in(with ),
WsData wsData = WsData.cast( item )
DbData dbData = DbData.cast( other )
// Add strange and complex logic here.
newItem = Data.new()
if( wsData.name == dbData.column.name and etc. etc ,
newItem.name = wsData+dbData...e tc. etc
...
mergedData.add( newItem )
)
)
)
return mergedData
// Finally, the service where the actual fetch is being performed.
Service { facade }
- merger: Strategy
- fetcher: FetcheState
// Initialise the object with the default "strategy" and the default "state".
+ init()
self.fetcher = TwoSourcesState()
self.merger = TwoKindsMergeStrategy()
fetcher.setContext( self )
// Nahh, just let the state do its work.
+ doFetch(): Data[]
// Fetch using the current application state
return fetcher.doFetch()
Run Code Online (Sandbox Code Playgroud)
客户用法:
service: Service = Service.new()
service.init()
data: Data[] = service.doFetch()
Run Code Online (Sandbox Code Playgroud)
不幸的是,它看起来有点复杂.
OOP基于多态性.
因此Dao,您可以让子类从任何地方获取数据,然后将其称为dao.fetch().
在Strategy相同的,子类执行一个算法或其他(以避免具有很多奇怪的if年代,else年代,switch年代,等等).
有了State同样的事情发生.而不是像:
if isBroken and itDoesntWork() and if ImAlive()
Run Code Online (Sandbox Code Playgroud)
您只需说,"嘿,这将是代码一.有两个连接,这是只有一个.".
最后,门面对客户说:"别担心,我会处理这个问题."
| 归档时间: |
|
| 查看次数: |
432 次 |
| 最近记录: |