pea*_*mak 7 memory android dialog bitmap
我有一个对话框,用户可以在对话框中自由绘制.
对话框正在扩展视图,并且创建绘图区域
bitmap = Bitmap.createBitmap(getWidth(), getHeight(), Bitmap.Config.ARGB_8888);
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但是,不需要保留绘图,并且当用户关闭对话框并再次重新打开时,不需要保留他之前的绘图并从null重绘.
// DoodleView constructor initializes the DoodleView
public DoodleView(Context context, AttributeSet attrs)
{
super(context, attrs); // pass context to View's constructor
paintScreen = new Paint(); // used to display bitmap onto screen
// set the initial display settings for the painted line
paintLine = new Paint();
paintLine.setAntiAlias(true); // smooth edges of drawn line
paintLine.setColor(Color.BLACK); // default color is black
paintLine.setStyle(Paint.Style.STROKE); // solid line
paintLine.setStrokeWidth(25); // set the default line width
paintLine.setStrokeCap(Paint.Cap.ROUND); // rounded line ends
pathMap = new HashMap<Integer, Path>();
previousPointMap = new HashMap<Integer, Point>();
} // end DoodleView constructor
// Method onSizeChanged creates BitMap and Canvas after app displays
@Override
public void onSizeChanged(int w, int h, int oldW, int oldH)
{
bitmap = Bitmap.createBitmap(getWidth(), getHeight(), Bitmap.Config.ARGB_8888);
bitmapCanvas = new Canvas(bitmap);
bitmap.eraseColor(Color.parseColor("#80FFFFFF")); // erase the BitMap with white
} // end method onSizeChanged
// clear the painting
public void recycling()
{
bitmap.recycle();
}
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public void write_board ()
{
writing_dialog = new Dialog(Apple.this, android.R.style.Theme_Translucent_NoTitleBar);
WindowManager.LayoutParams lp = writing_dialog.getWindow().getAttributes();
lp.dimAmount = 0.5f;
writing_dialog.getWindow().addFlags(WindowManager.LayoutParams.FLAG_DIM_BEHIND);
Window window = writing_dialog.getWindow();
window.setGravity(Gravity.CENTER);
writing_dialog.setContentView(R.layout.alert_drawing_pad);
writing_dialog.setCancelable(true);
writing_dialog.show();
writing_dialog.setVolumeControlStream(AudioManager.STREAM_MUSIC);
doodleView = (DoodleView) writing_dialog.findViewById(R.id.doodleView);
alert_close.setOnClickListener(new OnClickListener()
{
public void onClick(View v)
{
writing_dialog.dismiss();
doodleView.recycling();
return;
}
});
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我发现在打开对话框几次(使用三星Note2后7到8次)后,对话框会滞后几秒钟而手机没有响应,再稍后再按一下,对话框会再次出现,一切都是好.
此时的logcat报告 E/OpenGLRenderer(25296): Out of memory!
并且它持续了一段时间没有挂起.
然而,如果进一步按下绘图板,则会出现严重的内存错误,这次系统会挂起.
FATAL EXCEPTION: main
java.lang.OutOfMemoryError
at android.graphics.Bitmap.nativeCreate(Native Method)
at android.graphics.Bitmap.createBitmap(Bitmap.java:726)
at android.graphics.Bitmap.createBitmap(Bitmap.java:703)
at android.graphics.Bitmap.createBitmap(Bitmap.java:670)
at com.abc.abc.DoodleView.onSizeChanged(DoodleView.java:60)
at android.view.View.sizeChange(View.java:15326)
at android.view.View.setFrame(View.java:15290)
at android.view.View.layout(View.java:15201)
at android.widget.RelativeLayout.onLayout(RelativeLayout.java:1076)
at android.view.View.layout(View.java:15204)
at android.view.ViewGroup.layout(ViewGroup.java:4793)
at android.widget.RelativeLayout.onLayout(RelativeLayout.java:1076)
at android.view.View.layout(View.java:15204)
at android.view.ViewGroup.layout(ViewGroup.java:4793)
at android.widget.FrameLayout.onLayout(FrameLayout.java:448)
at android.view.View.layout(View.java:15204)
at android.view.ViewGroup.layout(ViewGroup.java:4793)
at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1677)
at android.widget.LinearLayout.layoutVertical(LinearLayout.java:1531)
at android.widget.LinearLayout.onLayout(LinearLayout.java:1440)
at android.view.View.layout(View.java:15204)
at android.view.ViewGroup.layout(ViewGroup.java:4793)
at android.widget.FrameLayout.onLayout(FrameLayout.java:448)
at android.view.View.layout(View.java:15204)
at android.view.ViewGroup.layout(ViewGroup.java:4793)
at android.view.ViewRootImpl.performLayout(ViewRootImpl.java:2263)
at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:2009)
at android.view.ViewRootImpl.doTraversal(ViewRootImpl.java:1251)
at android.view.ViewRootImpl$TraversalRunnable.run(ViewRootImpl.java:6379)
at android.view.Choreographer$CallbackRecord.run(Choreographer.java:791)
at android.view.Choreographer.doCallbacks(Choreographer.java:591)
at android.view.Choreographer.doFrame(Choreographer.java:561)
at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:777)
at android.os.Handler.handleCallback(Handler.java:730)
at android.os.Handler.dispatchMessage(Handler.java:92)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:5493)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:525)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1209)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1025)
at dalvik.system.NativeStart.main(Native Method)
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bitmap.recycle();每当用户关闭对话框时,我都会进行研究和添加.但它仍然报告同样的错误.
每当用户关闭对话框时,有没有办法处理位图?
谢谢!
Riz*_*wan 16
您应该在关闭对话框时调用此方法
bitmap.recycle();
bitmap = null;
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bitmap.recycle();释放位图中使用的本机堆.将其设置为null是为了帮助GC快速收集您的参考.
小智 7
首先使画布或任何其他对象必须位图的引用无效
if (bitmapCanvas != null) {
bitmapCanvas.setBitmap(null);
bitmapCanvas = null;
}
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第二个发布位图资源
if (bitmap != null) {
bitmap.recycle();
bitmap = null;
}
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如果需要,请将位图保持为WeakReference
WeakReference<Bitmap> bitmap;
if (bitmap != null) {
bitmap.get().recycle();
bitmap.clear();
bitmap= null;
}
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