LeM*_*sel 7 .net c# console fonts
我有一个用C#编写的程序,它使用Raster字体中不可用的字符.所以我想将字体更改为Lucida Console.
若要以编程方式更改Console字体,我使用此代码的SetCurrentConsoleFontEx()(源:MSDN控制台类)但我在调用SetCurrentConsoleFontEx()时遇到System.AccessViolationException.
谁能帮助我?
谢谢你的帮助.
using System;
using System.Linq;
using System.Runtime.InteropServices;
namespace ConsoleExtender
{
public static class ConsoleHelper
{
[StructLayout(LayoutKind.Sequential)]
internal unsafe struct CONSOLE_FONT_INFO_EX
{
internal uint cbSize;
internal uint nFont;
internal COORD dwFontSize;
internal int FontFamily;
internal int FontWeight;
internal fixed char FaceName[LF_FACESIZE];
}
[StructLayout(LayoutKind.Sequential)]
internal struct COORD
{
internal short X;
internal short Y;
internal COORD(short x, short y)
{
X = x;
Y = y;
}
}
[DllImport("kernel32.dll", SetLastError = true)]
static extern IntPtr GetStdHandle(int nStdHandle);
[DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
static extern bool GetCurrentConsoleFontEx(
IntPtr consoleOutput,
bool maximumWindow,
ref CONSOLE_FONT_INFO_EX lpConsoleCurrentFontEx);
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool SetCurrentConsoleFontEx(
IntPtr consoleOutput,
bool maximumWindow,
CONSOLE_FONT_INFO_EX consoleCurrentFontEx);
private const int STD_OUTPUT_HANDLE = -11;
private const int TMPF_TRUETYPE = 4;
private const int LF_FACESIZE = 32;
private static IntPtr INVALID_HANDLE_VALUE = new IntPtr(-1);
public static void SetConsoleFont(string fontName = "Lucida Console")
{
unsafe
{
IntPtr hnd = GetStdHandle(STD_OUTPUT_HANDLE);
if (hnd != INVALID_HANDLE_VALUE)
{
CONSOLE_FONT_INFO_EX info = new CONSOLE_FONT_INFO_EX();
info.cbSize = (uint)Marshal.SizeOf(info);
// Set console font to Lucida Console.
CONSOLE_FONT_INFO_EX newInfo = new CONSOLE_FONT_INFO_EX();
newInfo.cbSize = (uint)Marshal.SizeOf(newInfo);
newInfo.FontFamily = TMPF_TRUETYPE;
IntPtr ptr = new IntPtr(newInfo.FaceName);
Marshal.Copy(fontName.ToCharArray(), 0, ptr, fontName.Length);
// Get some settings from current font.
newInfo.dwFontSize = new COORD(info.dwFontSize.X, info.dwFontSize.Y);
newInfo.FontWeight = info.FontWeight;
SetCurrentConsoleFontEx(hnd, false, newInfo);
}
}
}
}
}
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您定义这些API调用的方式存在两个问题.
首先,文档的SetCurrentConsoleFontEx
说:
lpConsoleCurrentFontEx
指向
CONSOLE_FONT_INFOEX
包含字体信息的结构的指针.
所以第三个参数需要通过引用传递:
[DllImport("kernel32.dll", SetLastError = true)]
static extern bool SetCurrentConsoleFontEx(
IntPtr consoleOutput,
bool maximumWindow,
ref CONSOLE_FONT_INFO_EX consoleCurrentFontEx);
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你需要调用这样的方法:
SetCurrentConsoleFontEx(hnd, false, ref newInfo);
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其次,结构中的FaceName
字段CONSOLE_FONT_INFO_EX
是Unicode字符数组.我必须指定CharSet
让它工作:
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
internal unsafe struct CONSOLE_FONT_INFO_EX
{
internal uint cbSize;
internal uint nFont;
internal COORD dwFontSize;
internal int FontFamily;
internal int FontWeight;
internal fixed char FaceName[LF_FACESIZE];
}
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