Jef*_*tes 10
我们曾在WTL项目中做过一次,但.NET所需的基本工作是相同的.要实现多选树控制,您需要自己绘制树项并覆盖键盘和鼠标处理.您还需要维护自己选择的项目列表.
不要忘记考虑选择规则(例如,允许父母和孩子),并且不要忘记实现键盘快捷键,包括使用Ctrl,Shift和Ctrl + Shift选择,以及用于选择/取消选择的空格键.
小智 5
最简单的解决方案是扩展框架附带的现有 TreeView 控件,并使用捕获多个选择的逻辑覆盖 OnBeforeSelect 和 OnAfterSelect 方法。
一个例子可以在这里找到:http : //www.arstdesign.com/articles/treeviewms.html
下面的代码将允许您调整您使用的背景颜色,以确保所有选定的节点都突出显示。
protected override void WndProc(ref Message m)
{
switch (m.Msg) {
// WM_REFLECT is added because WM_NOTIFY is normally sent just
// to the parent window, but Windows.Form will reflect it back
// to us, MFC-style.
case Win32.WM_REFLECT + Win32.WM_NOTIFY: {
Win32.NMHDR nmhdr = (Win32.NMHDR)m.GetLParam(typeof(Win32.NMHDR));
switch((int)nmhdr.code) {
case Win32.NM_CUSTOMDRAW:
base.WndProc(ref m);
Win32.NMTVCUSTOMDRAW nmTvDraw = (Win32.NMTVCUSTOMDRAW)m.GetLParam(typeof(Win32.NMTVCUSTOMDRAW));
switch (nmTvDraw.nmcd.dwDrawStage) {
case Win32.CDDS_ITEMPREPAINT:
// Find the node being painted.
TreeNode n = TreeNode.FromHandle(this, nmTvDraw.nmcd.lItemlParam);
if (allSelected.Contains(n))
// Override its background colour.
nmTvDraw.clrTextBk = ColorTranslator.ToWin32(SystemColors.Highlight);
m.Result = (IntPtr)Win32.CDRF_DODEFAULT; // Continue rest of painting as normal
break;
}
Marshal.StructureToPtr(nmTvDraw, m.LParam, false); // copy changes back
return;
}
break;
}
}
base.WndProc(ref m);
}
// WM_NOTIFY notification message header.
[System.Runtime.InteropServices.StructLayout(LayoutKind.Sequential)]
public class NMHDR
{
private IntPtr hwndFrom;
public IntPtr idFrom;
public uint code;
}
[StructLayout(LayoutKind.Sequential)]
public struct NMCUSTOMDRAW
{
public NMHDR hdr;
public int dwDrawStage;
public IntPtr hdc;
public RECT rc;
public IntPtr dwItemSpec;
public int uItemState;
public IntPtr lItemlParam;
}
[StructLayout(LayoutKind.Sequential)]
public struct NMTVCUSTOMDRAW
{
public NMCUSTOMDRAW nmcd;
public int clrText;
public int clrTextBk;
public int iLevel;
}
public const int CDIS_SELECTED = 0x0001;
public const int CDIS_FOCUS = 0x0010;
public const int CDDS_PREPAINT = 0x00000001;
public const int CDDS_POSTPAINT = 0x00000002;
public const int CDDS_PREERASE = 0x00000003;
public const int CDDS_POSTERASE = 0x00000004;
public const int CDDS_ITEM = 0x00010000; // item specific
public const int CDDS_ITEMPREPAINT = (CDDS_ITEM | CDDS_PREPAINT);
public const int CDDS_ITEMPOSTPAINT = (CDDS_ITEM | CDDS_POSTPAINT);
public const int CDDS_ITEMPREERASE = (CDDS_ITEM | CDDS_PREERASE);
public const int CDDS_ITEMPOSTERASE = (CDDS_ITEM | CDDS_POSTERASE);
public const int CDDS_SUBITEM = 0x00020000;
public const int CDRF_DODEFAULT = 0x00000000;
public const int CDRF_NOTIFYITEMDRAW = 0x00000020;
public const int CDRF_NOTIFYSUBITEMDRAW = 0x00000020; // flags are the same, we can distinguish by context
public const int WM_USER = 0x0400;
public const int WM_NOTIFY = 0x4E;
public const int WM_REFLECT = WM_USER + 0x1C00;
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