cpl*_*tts 13 wpf popup delay wpf-controls
我怎样才能做到这一点?
顺便说一下,Popup.PopupAnimation = PopupAnimation.Fade ......过快地消失了.我想在那里至少半秒钟.
Jul*_*uez 14
您可以通过以下方式创建要应用于Popup的样式:
<Style x:Key="TooltipPopupStyle" TargetType="Popup">
<Style.Triggers>
<DataTrigger Binding="{Binding PlacementTarget.IsMouseOver, RelativeSource={RelativeSource Self}}" Value="True">
<DataTrigger.EnterActions>
<BeginStoryboard x:Name="OpenPopupStoryBoard" >
<Storyboard>
<BooleanAnimationUsingKeyFrames Storyboard.TargetProperty="IsOpen" FillBehavior="HoldEnd">
<DiscreteBooleanKeyFrame KeyTime="0:0:0.25" Value="True"/>
</BooleanAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
<DataTrigger.ExitActions>
<PauseStoryboard BeginStoryboardName="OpenPopupStoryBoard"/>
<BeginStoryboard x:Name="ClosePopupStoryBoard">
<Storyboard>
<BooleanAnimationUsingKeyFrames Storyboard.TargetProperty="IsOpen" FillBehavior="HoldEnd">
<DiscreteBooleanKeyFrame KeyTime="0:0:1" Value="False"/>
</BooleanAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</DataTrigger.ExitActions>
</DataTrigger>
<Trigger Property="IsMouseOver" Value="True">
<Trigger.EnterActions>
<PauseStoryboard BeginStoryboardName="ClosePopupStoryBoard" />
</Trigger.EnterActions>
<Trigger.ExitActions>
<PauseStoryboard BeginStoryboardName="OpenPopupStoryBoard"/>
<ResumeStoryboard BeginStoryboardName="ClosePopupStoryBoard" />
</Trigger.ExitActions>
</Trigger>
</Style.Triggers>
</Style>
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然后,只要你想使用它,就可以编写与此类似的标记(注意PlacementTarget的绑定):
<TextBlock x:Name="TargetControl" Text="Hover over me!" />
<Popup PlacementTarget="{Binding ElementName=TargetControl}" Style="{StaticResource TooltipPopupStyle}">
<Border BorderBrush="Red" BorderThickness="1" Background="White">
<TextBlock Text="This is a Popup behaving somewhat like the tooltip!" Margin="10" />
</Border>
</Popup>
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Ray*_*rns 10
答案cplotts粘贴是好的,但可能不适用于您的情况,因为它将动画附加到IsOpen属性,有效地将其锁定到位并防止通过直接属性设置,绑定和其他方式更改它.这可能会使您难以使用代码,具体取决于您使用它的方式.
如果是这种情况,当你想在一段时间后打开弹出窗口时,我会切换到启动DispatcherTimer,如下所示:
_popupTimer = new DispatcherTimer(DispatcherPriority.Normal);
_popupTimer.Interval = TimeSpan.FromMilliseconds(100);
_popupTimer.Tick += (obj, e) =>
{
_popup.IsOpen = true;
};
_popupTimer.Start();
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对于类似ToolTip的行为,可以在MouseEnter上完成.如果由于某种原因想要取消弹出窗口(例如,如果鼠标在弹出窗口出现之前离开控件),只需:
_popupTimer.Stop();
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更新
正如在注释中观察到cplotts一样,您还需要_popup.IsOpen = false
在MouseLeave事件中设置某些情况,具体取决于您在控件和弹出窗口之间处理鼠标进入/退出事件的逻辑.请注意,您通常不希望盲目地设置IsOpen=false
每个MouseLeave事件,因为当弹出窗口出现在它上面时它可能会这样做.在某些情况下,这会导致闪烁的弹出窗口.所以你需要一些逻辑.
首先......这个答案归功于Eric Burke.他回答了WPF门徒组中发布的这个问题.我认为将这个答案放在StackOverflow上会很有用.
基本上,您需要使用DiscreteBooleanKeyFrame为Popup的IsOpen属性设置动画.
查看以下xaml(可以轻松粘贴到Kaxaml或其他松散的xaml编辑实用程序中):
<Page
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
>
<ContentPresenter>
<ContentPresenter.ContentTemplate>
<DataTemplate>
<Grid>
<CheckBox
x:Name="cb"
Width="100"
Height="40"
Content="Hover Over Me"
/>
<Popup
x:Name="popup"
Placement="Bottom"
PlacementTarget="{Binding ElementName=cb}"
>
<Border Width="400" Height="400" Background="Red"/>
</Popup>
</Grid>
<DataTemplate.Triggers>
<Trigger SourceName="cb" Property="IsMouseOver" Value="True">
<Trigger.EnterActions>
<BeginStoryboard x:Name="bsb">
<Storyboard>
<BooleanAnimationUsingKeyFrames
Storyboard.TargetName="popup"
Storyboard.TargetProperty="IsOpen"
FillBehavior="HoldEnd"
>
<DiscreteBooleanKeyFrame KeyTime="0:0:0.5" Value="True"/>
</BooleanAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
<Trigger.ExitActions>
<StopStoryboard BeginStoryboardName="bsb"/>
</Trigger.ExitActions>
</Trigger>
</DataTemplate.Triggers>
</DataTemplate>
</ContentPresenter.ContentTemplate>
</ContentPresenter>
</Page>
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请注意,我稍微修改了他的原始解决方案...在鼠标上触发IsOpen而不是检查CheckBox.所有人都试图让Popup表现得像ToolTip.
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