如何在SDL 2.0中绘制矩形轮廓

Ben*_*din 4 sdl sdl-2

我试图在SDL 2.0中绘制矩形轮廓,以用作选择框。有谁知道如何在SDL 2.0中制作一个?

Xon*_*nar 5

您正在寻找SDL_RenderDrawRect

int SDL_RenderDrawRect(SDL_Renderer*   renderer,
                   const SDL_Rect* rect);
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典型用法是:

SDL_Rect rectToDraw = {100,100,100,100} // Just some random rect

//Set Color of Rect with SDL_SetRenderDrawColor if needed

SDL_RenderDrawRect(renderer, &rectToDraw);
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要绘制填充的矩形,将使用SDL_RenderFillRect