dan*_*_au 2 iphone objective-c
我试图实现这个移动UIImageView对象的代码,
我在createPosition方法中得到了对象(jumpBall1 ...)的编译器警告:UIImageView may not respont to -setupperLimit, -setlowerLimit, -setspeed
码:
@interface JumpBallClass : UIViewController
{
CGPoint center;
CGPoint speed;
CGPoint lowerLimit;
CGPoint upperLimit;
IBOutlet UIImageView *jumpBall1;
IBOutlet UIImageView *jumpBall2;
}
@property (assign) CGPoint lowerLimit;
@property (assign) CGPoint upperLimit;
@property (assign) CGPoint speed;
@property(nonatomic,retain) IBOutlet UIImageView *jumpBall1;
@property(nonatomic,retain) IBOutlet UIImageView *jumpBall2;
- (void)update;
@end
@implementation JumpBallClass
- (void)update
{
center.x += speed.x;
center.y += speed.y;
if (center.x > upperLimit.x || center.x < lowerLimit.x)
{ speed.x = -speed.x; }
if (center.y > upperLimit.y || center.y < lowerLimit.y)
{ speed.y = -speed.y; }
}
@end
- (void) jumpOnTimer {
NSArray * balls = [NSArray arrayWithObjects:jumpBall1, jumpBall2, nil];
[balls makeObjectsPerformSelector:@selector(update)];
}
- (void) createPosition {
[jumpBall1 setUpperLimit:CGPointMake(60, 211)];
[jumpBall1 setLowerLimit:CGPointMake(0, 82)];
[jumpBall1 setspeed:CGPointMake(2.0,7.0)];
...
}
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您的代码试图在已声明为UIImageView的成员变量jumpBall1上调用setUpperLimit:setLowerLimit:和setspeed:方法.但是这些不是UIImageView的方法 - 它们是您在自己的自定义JumpBallClass中声明的@properties上的setter方法.但是,您没有在实现文件中指定这些属性的合成(使用@synthesize关键字).
也许你的意思是让JumpBallClass成为UIImageView的子类,并实例化它的两个实例,每个实例都是你想要控制的每个jumpBall.
@interface JumpBallClass : UIImageView
{
CGPoint center;
CGPoint speed;
CGPoint lowerLimit;
CGPoint upperLimit;
IBOutlet UIImageView *jumpBallView;
}
@property (assign) CGPoint lowerLimit;
@property (assign) CGPoint upperLimit;
@property (assign) CGPoint speed;
@property(nonatomic,retain) UIImageView *jumpBallView;
- (void)update;
@end
@implementation JumpBallClass
@synthesize lowerLimit, upperLimit, speed, jumpBallView;
- (void)update
{
center.x += speed.x;
center.y += speed.y;
if (center.x > upperLimit.x || center.x < lowerLimit.x)
{ speed.x = -speed.x; }
if (center.y > upperLimit.y || center.y < lowerLimit.y)
{ speed.y = -speed.y; }
}
@end
//assuming jumpBall1&2 have beeen declared like so:
//JumpBallClass *jumpBall1=[[JumpBallClass init] alloc];
//JumpBallClass *jumpBall2=[[JumpBallClass init] alloc];
- (void) jumpOnTimer {
NSArray * balls = [NSArray arrayWithObjects:jumpBall1, jumpBall2, nil];
[balls makeObjectsPerformSelector:@selector(update)];
}
- (void) createPosition {
[jumpBall1 setUpperLimit:CGPointMake(60, 211)];
[jumpBall1 setLowerLimit:CGPointMake(0, 82)];
[jumpBall1 setspeed:CGPointMake(2.0,7.0)];
...
}
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