Tol*_*men 4 c# oop inheritance design-patterns
我需要一个编程模式,但我无法弄清楚它会是什么.我甚至不确定我想要的是否可能.假设我有一个Class A
继承自的10类A
.我想要的是调用Method Print()
在每个继承的类上实现不同的相同方法,但是所有这些方法都需要重复相同的方法Class A
.
Class A
{
public virtual void Print()
{
}
protected void StartingProcedure()
{
/// something
}
protected void EndingProcedure()
{
/// something
}
}
Class A_1 : A
{
public override void Print()
{
StartingProcedure();
/// class specific print operation
EndingProcedure();
}
}
Class A_2 : A
{
public override void Print()
{
StartingProcedure();
/// class specific print operation
EndingProcedure();
}
}
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如你所见,我不想继续写StartingProcedure();
每个被覆盖的Print
方法.我希望自动执行该过程,当我继承一个新类时,A
我不想介意启动和结束过程,我只想编写特定于类的打印操作.是否有任何模式可以为我提供这种类行为?
顺便说一句,我使用C#
Class A
{
public void Print()
{
StartingProcedure();
SpecificPrint();
EndingProcedure();
}
protected void StartingProcedure()
{
/// something
}
protected void EndingProcedure()
{
/// something
}
protected virtual SpecificPrint() // could possibly be abstract
{
}
}
Class A_1 : A
{
public override void SpecificPrint()
{
/// class specific print operation
}
}
Class A_2 : A
{
public override void SpecificPrint()
{
/// class specific print operation
}
}
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