我需要将文件从文件发送到服务器.服务器以2400x2400的分辨率请求图像.
我想要做的是:
1)使用正确的inSampleSize使用BitmapFactory.decodeFile获取位图.
2)以JPEG格式压缩图像,质量为40%
3)在base64中对图像进行编码
4)发送到服务器
我无法实现第一步,它抛出一个内存不足的异常.我确信inSampleSize是正确的,但我想即使使用inSampleSize,Bitmap也很大(在DDMS中大约30 MB).
任何想法怎么办呢?我可以在不创建位图对象的情况下执行这些步骤吗?我的意思是在文件系统而不是RAM内存上进行.
这是当前的代码:
// The following function calculate the correct inSampleSize
Bitmap image = Util.decodeSampledBitmapFromFile(imagePath, width,height);
// compressing the image
ByteArrayOutputStream baos = new ByteArrayOutputStream();
image.compress(Bitmap.CompressFormat.JPEG, 40, baos);
// encode image
String encodedImage = Base64.encodeToString(baos.toByteArray(),Base64.DEFAULT));
public static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
// Calculate ratios of height and width to requested height and width
final int heightRatio = Math.round((float) height / (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
// Choose the smallest ratio as inSampleSize value, this will guarantee
// a final image with both dimensions larger than or equal to the
// requested height and width.
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
}
return inSampleSize;
}
public static Bitmap decodeSampledBitmapFromFile(String path,int reqWidth, int reqHeight) {
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFile(path, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeFile(path,options);
}
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Bjö*_*röm 50
您可以跳过ARGB_8888,然后使用RGB_565,然后抖动然后图像以保持良好的质量
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = false;
options.inPreferredConfig = Config.RGB_565;
options.inDither = true;
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