yon*_*joy 13 delphi logic delphi-2006
如何在Delphi中最好地实现三值逻辑?
我在想
type
TExtBoolean = (ebTrue, ebFalse, ebUnknown);
Run Code Online (Sandbox Code Playgroud)
同
function ExtOr(A: TExtBoolean; B: TExtBoolean): TExtBoolean;
begin
if (A = ebTrue) or (B = ebTrue) then
Result := ebTrue
else if (A = ebFalse) and (B = ebFalse) then
Result := ebFalse
else
Result := ebUnknown;
end;
Run Code Online (Sandbox Code Playgroud)
等等.
但这似乎并不是很优雅.有更好的方法吗?
编辑:优雅我的意思是易于使用.实现越优雅越好.CPU效率对我来说并不重要.
Dav*_*nan 13
您可以使用运算符重载实现增强记录.它看起来像这样:
type
TTriBool = record
public
type
TTriBoolEnum = (tbFalse, tbTrue, tbUnknown);
public
Value: TTriBoolEnum;
public
class operator Implicit(const Value: Boolean): TTriBool;
class operator Implicit(const Value: TTriBoolEnum): TTriBool;
class operator Implicit(const Value: TTriBool): TTriBoolEnum;
class operator Equal(const lhs, rhs: TTriBool): Boolean;
class operator LogicalOr(const lhs, rhs: TTriBool): TTriBool;
function ToString: string;
end;
class operator TTriBool.Implicit(const Value: Boolean): TTriBool;
begin
if Value then
Result.Value := tbTrue
else
Result.Value := tbFalse;
end;
class operator TTriBool.Implicit(const Value: TTriBoolEnum): TTriBool;
begin
Result.Value := Value;
end;
class operator TTriBool.Implicit(const Value: TTriBool): TTriBoolEnum;
begin
Result := Value.Value;
end;
class operator TTriBool.Equal(const lhs, rhs: TTriBool): Boolean;
begin
Result := lhs.Value=rhs.Value;
end;
class operator TTriBool.LogicalOr(const lhs, rhs: TTriBool): TTriBool;
begin
if (lhs.Value=tbTrue) or (rhs.Value=tbTrue) then
Result := tbTrue
else if (lhs.Value=tbFalse) and (rhs.Value=tbFalse) then
Result := tbFalse
else
Result := tbUnknown;
end;
function TTriBool.ToString: string;
begin
case Value of
tbFalse:
Result := 'False';
tbTrue:
Result := 'True';
tbUnknown:
Result := 'Unknown';
end;
end;
Run Code Online (Sandbox Code Playgroud)
一些示例用法:
var
x: Double;
tb1, tb2: TTriBool;
tb1 := True;
tb2 := x>3.0;
Writeln((tb1 or tb2).ToString);
tb1 := False;
tb2.Value := tbUnknown;
Writeln((tb1 or tb2).ToString);
Run Code Online (Sandbox Code Playgroud)
哪个输出:
True Unknown
如.你在这里的意思是什么意思?优雅的实施或优雅的使用或CPI效率或可维护性?优雅是一个非常含糊的词......
我认为使其更易于使用的显而易见的方法 是将类型转换为可以像时尚一样使用ExtBoolean1 or (ExtBoolean2 and True).
然而,所需的功能可能在Delphi 2006之前或之前很短(本身就是一个错误的版本),所以请你DUnit做并做很多测试.
列出要使用的功能及其说明:
概述其中一些想法:
type
TExtBoolean = record
Value: (ebUnknown, ebTrue, ebFalse);
function IsNull: boolean; inline;
function Defined: boolean; inline;
class operator Implicit ( from: boolean ): TExtBoolean; inline;
class operator Implicit ( from: TExtBoolean ): boolean;
class operator LogicalAnd( Value1, Value2: TExtBoolean ): TExtBoolean;
class operator LogicalAnd( Value1: TExtBoolean; Value2: boolean): TExtBoolean; inline;
class operator LogicalAnd( Value1: boolean; Value2: TExtBoolean ): TExtBoolean;
....
end;
const Unknown: TExtBoolean = (Value: ebUnknown);
...
var v1: TExtBoolean;
v1 := False;
v1 := True;
v1 := Unknown;
...
class operator TExtBoolean.Implicit ( from: boolean ): TExtBoolean;
begin
if from
then Result.Value := ebTrue
else Result.Value := ebFalse
end;
class operator TExtBoolean.Implicit ( from: TExtBoolean ): Boolean;
begin
case from.Value of
ebTrue: Result := True;
ebFalse: Result := False;
else raise EConvertError.Create('....');
end;
function TExtBoolean.Defined: boolean;
begin
Result := (Self.Value = ebTrue) or (Self.Value = ebFalse);
end;
// this implementation detects values other than ebTrue/ebFalse/ebUnkonwn
// that might appear in reality due to non-initialized memory garbage
// since hardware type of Value is byte and may be equal to 3, 4, ...255
function TExtBoolean.IsNull: boolean;
begin
Result := not Self.Defined
end;
class operator TExtBoolean.And( Value1, Value2: TExtBoolean ): TExtBoolean;
begin
if Value1.IsNull or Value2.IsNull
then Result.Value := eb.Undefined
else Result := boolean(Value1) and boolean(Value2);
// Or, sacrificing readability and safety for the sake of speed
// and removing duplicate IsNull checks
// else Result := (Value1.Value = ebTrue) and (Value2.Value = ebTrue);
end;
class operator TExtBoolean.LogicalAnd( Value1, TExtBoolean; Value2: boolean): TExtBoolean;
begin
Result := Value2 and Value1;
end;
class operator TExtBoolean.LogicalAnd( Value1: boolean; Value2: TExtBoolean ): TExtBoolean;
begin
if Value2.IsNull
then Result := Value2
else Result := Value1 and (Value2.Value = ebTrue);
// or if to accept a duplicate redundant check for readability sake
// and to avert potential later erros (refactoring, you may accidentally remove the check above)
// else Result := Value1 and boolean (Value2);
end;
Run Code Online (Sandbox Code Playgroud)
等等
PS.上面没有说明的检查是故意的悲观,倾向于错误的一面.它是对未初始化变量和未来可能变化的防御,增加了超过三个的状态.虽然这似乎是过度保护,但至少德尔福XE2同意mee:在类似情况下看警告:
program Project20; {$APPTYPE CONSOLE}
uses System.SysUtils;
type enum = (e1, e2, e3);
var e: enum;
function name( e: enum ): char;
begin
case e of
e1: Result := 'A';
e2: Result := 'B';
e3: Result := 'C';
end;
end;
// [DCC Warning] Project20.dpr: W1035 Return value of function 'name' might be undefined
begin
for e := e1 to e3
do Writeln(name(e));
ReadLn;
end.
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
630 次 |
| 最近记录: |